I've changed the default font to one of Fallout London's (Eurostile Cyr Std), I don't even know where to begin to be able to have an MCM option to change the font in runtime. So, I may upload optional version with various different fonts.
I've still yet to encounter the save bug everyone is talking about, but I've included the patched .bsa file regardless.
Thank you to the person that mentioned that the HUD was looping forever, it turns out that when flash exported the .swf, it cleared out the script file that had the stop function included. That should be fixed now.
HUDCaps shouldn't be needed as a requirement anymore since HUDTickets has all of the files, I was avoiding just simply reuploading the HUDCaps mod in its entirety, but it seems like that couldn't be helped.
Please report any more bugs on the nexus page! Thank you!
just wanted to give 'Solution' to the issue about the icon Missing: download the old version and use its 'CapsWidget.swf' instead of the new version of this mod.. Result is: Works like a Charm!! hope this helps thos using this mod
Hello, After updating to v2, there's no ticket icon anymore, the caps and nuka cola icons are displayed correctly. Ticket icon is displayed correctly in v1. Did I do something wrong? Edit: Replacing CapsWidget.swf with the one from v1 works. Could you check the CapsWidget.swf again? Thanks!
fixed esp? where do you get that one? cuz im havin the same issue too with when I have the original mod on, it breaks the game resulting in when I load a quick save after I'm in the game, I cant save again
found it, it was given by someone named Unsanging on the original mods comment section, its this one https://drive.google.com/file/d/1wjIGt01fCv8baTih-T4_dYmQUZvXIYkj/view just keep the usual mods, aka this one and the normal original one, and drop this new file into Steam\steamapps\common\Fallout 4\Data\Scripts
I already included that, so it must be some other issue
Did you forget to upload that version? Because it's not in the file you uploaded. Check the file contents preview. There's no CapsWidget.pex in the file you uploaded, and no ba2 archive for the pex to be stored in. So no, it's not included.
3rd confirmation that this doesn't have the Scripts folder at all.
I've put together a version including the pex file and the original mod files for myself. I'll report back if I have any issues with that, but hopefully I've done it right.
cool mod, but it seems that I can't change the color of the ticket icon, only the text numbers, the MCM options don't seems to work for the ticket itself
Honestly never even thought about changing the icon color. It's not a feature of the original mod, just the text color, so I'd have to add that in myself. I'll look into it.
34 comments
download the old version and use its 'CapsWidget.swf'
instead of the new version of this mod..
Result is: Works like a Charm!!
hope this helps thos using this mod
After updating to v2, there's no ticket icon anymore, the caps and nuka cola icons are displayed correctly.
Ticket icon is displayed correctly in v1.
Did I do something wrong?
Edit: Replacing CapsWidget.swf with the one from v1 works. Could you check the CapsWidget.swf again? Thanks!
on the original mods comment section, its this one https://drive.google.com/file/d/1wjIGt01fCv8baTih-T4_dYmQUZvXIYkj/view
just keep the usual mods, aka this one and the normal original one, and drop this new file into Steam\steamapps\common\Fallout 4\Data\Scripts
then it fixes the saving issue ^^
Check the file contents preview.
There's no CapsWidget.pex in the file you uploaded, and no ba2 archive for the pex to be stored in. So no, it's not included.
I've put together a version including the pex file and the original mod files for myself. I'll report back if I have any issues with that, but hopefully I've done it right.
To fix that use the BSA only from this mod:
https://www.nexusmods.com/fallout4/mods/84170
https://www.nexusmods.com/fallout4/mods/43505