Fallout 4
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Medardus

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Medardus

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19 comments

  1. clydemcelroy1
    clydemcelroy1
    • supporter
    • 6 kudos
    Any way to get an all in one esp that makes all the enemy turrets stronger?

    *Turm.esp
    *TurmSpieler5.esp
    *TurmSpieler10.esp
    *TurmFeind5.esp

    Just don't want to take up 4 esp slots for 1 thing. Before you say it, I don't know how to merge them without making them not work right. I really want to use this mod, just rather have esps flagged as esls or the option for them all to be in one esp.
    1. Thorwulf65
      Thorwulf65
      • premium
      • 5 kudos
      Late response, but maybe it helps someone:
      Use MANUAL DOWNLOAD and unzip it anywhere.
      Choose your language and copy ONE(two) of the ESPs to DATA:
      ? Deutsch
      NUR Turm.esp (=TurmSpieler10+TurmFeind5)
      ODER nur TurmFeind5.esp
      ODER nur TurmSpieler10.esp
      ODER nur TurmSpieler5.esp
      ODER kombiniere eine *Spieler und die *Feind ESP.
      AKTIVIERE die ESP.
      ----------
      ? English
      Only Turrets.esp (= TurretsPlayer10 + TurretsEnemy5)
      OR only TurretsEnemy5.esp
      OR only TurretsPlayer10.esp
      OR only TurretsPlayer5.esp
      OR combinate one *player + the *enemy ESP
      ACTIVATE the ESP.

      The mod is old, but i use it actually.
      Have fun....

      Ps.: If you know XEdit/FO4Edit a little, you can take a look into the MODs ESPs and tune other TURRET-MODs (if you use such at same time) values.
      Sorry for my English.
    2. seraphael
      seraphael
      • member
      • 18 kudos
      Download MANUALLY
      Extract file
      Open English folder
      Click & drag "turrets.esp" (mod your and enemy turrets) to Mod section of Vortex and into the "Drop File(s)" box below.

      In Vortex > Plugins, double-click turrets.esp and click "Mark as light" to make it not count towards your total. 
       
  2. ianc4ever
    ianc4ever
    • premium
    • 3 kudos
    deleted
  3. gungho95
    gungho95
    • BANNED
    • 4 kudos
    i like tougher enemy turrets, kind of boring when one round blows it to hell lol
  4. epicmainbro114
    epicmainbro114
    • supporter
    • 4 kudos
    The mod works and makes the turrets stronger but when targeted in VATS the are named in German and not English?
    1. Chomke021ns
      Chomke021ns
      • supporter
      • 4 kudos
      in rar you have german and english folder , just delete german folder and everything is gona be fine :)
    2. epicmainbro114
      epicmainbro114
      • supporter
      • 4 kudos
      Thank you for taking the time to reply - appreciated
  5. Frogzilla82
    Frogzilla82
    • member
    • 2 kudos
    Using Nmm does NOT allow the English version nor player only version. It seriously needs a menu system on install to choose what to install.

    Edit: ouch. Just noticed this is more abandonware (abandoned mod) a few years now. Sad..
  6. darkdill
    darkdill
    • member
    • 5 kudos
    This mod could definitely stand to have a FOMOD for installation, but it's not a serious issue.
    1. VictorDoUrden
      VictorDoUrden
      • member
      • 1 kudos
      It would help a lot if one only wants the file for player own turrets... and it does not say which that one is
    2. nobadeeftw
      nobadeeftw
      • member
      • 2 kudos
      Yep. I just realized that it if you use NMM it automatically installs all of the esps, the German variants. I had no idea that there were English ones until I manually downloaded the addon.
  7. whitevalkery
    whitevalkery
    • member
    • 2 kudos
    This mod is great!
    The vanilla turrets are almost always 1 shots, this mod fixes that.

    Thanks!
  8. Cauley99
    Cauley99
    • premium
    • 1 kudos
    OMG. Your opening sentences were so funny they made my day. Great mod that also works like a charm.
  9. IWarriors
    IWarriors
    • member
    • 1 kudos
    Thank you for the mod, hope it still works.
  10. Voyager23
    Voyager23
    • supporter
    • 20 kudos
    Nice touch, always felt the turrets were weak! *endorsed*
    As an added bonus, as it costs more ammo to kill them, could the loot be enhanced to
    give some more than the measly 5-15 rounds? ^_^
    1. Medardus
      Medardus
      • member
      • 6 kudos
      I thought about that, but I think the reason why there are only around 10 bullets is because of the value.
      I remember on the side an inscription with the text "1000 5,56mm" or something like that.
      It would be realistic to pillage 700 or so, but that would be a value of 700 crown caps. That's very much.
      The player already gets an advantage, because the multiplicator is 5 for enemy turrets and 10 for player ones.
      The turrets also explode therefore the majority of the bullets (all??) should also explode.
    2. Voyager23
      Voyager23
      • supporter
      • 20 kudos
      Oh yeah, I wasn't hoping for overkill, just perhaps a multiplier of x3 to x5 of the very meager vanilla-value...
      One must also consider how they seemingly have infinite bullets along with the tougher outer shell ...and perhaps the turrets were built more intelligently with the stronger exterior, say with a protective casing for the bullets held.
      There is a mod that does what I ask, but some or one of my many turret-mod's (this included) seems to void it...