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NBK2024

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  1. NBK2024
    NBK2024
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    Sticky
    Here is the jamaica plains rebuild by Rdunlap: http://www.nexusmods.com/fallout4/mods/9911/? please endorse his work if you use it and like it!
  2. Gameshark1444
    Gameshark1444
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    Is it know how well this mod works with University Point Settlement
  3. SaWools
    SaWools
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    Is there anyway to fix the culling issues with this mod? I've noticed that most of the objects in town will cull or try to cull the textures behind them, so when you remove large cars or buildings the background will go crazy seemingly unsure if the background should be rendered or not.
  4. icyblue20341
    icyblue20341
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    I know this mod hasn't been updated in a long time, but just in case. I installed it and I really like the idea. The area is a bit bigger than I personally would like, but that's simple enough to solve by using fences or walls to create a perimeter around the town borders. There are two other things holding me back from using the mod though.

    1: The lack of green border. With the expanded settlement area being so much bigger than the town, it's hard to figure out where it is. As mentioned I can use fences or walls, but that's only after I manage to locate the borders. Is there any way to restore the green border?

    2: I use Scrap Everything and scrapping works on very little. I can't scrap trash or debris in the house with the workshop. Leaves are hit or miss and pretty much all debris can't be scrapped. Before installing I could scrap everything within the original boundaries. I also found that some random cars can't be scrapped but others can. I do know about the "bUseCombinedObjects=0" fix, but I'd rather not take the performance hit if I don't have to. Is there any way to get scrap everything to work with the expanded area?
    1. courtykat
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      It's a couple months late, but have you tried the "bUseCombinedObjects=0" setting out yourself? I've been using it and have seen zero FPS loss. It's definitely helped me out with scrapping things.
    2. RAVEPMW
      RAVEPMW
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      Use the "Build High" mod with "Scrap Everything" instead of using "bUseCombinedObjects=0" its better for performance as it breaks pre-combines in settlements only... "bUseCombinedObjects=0" will kill your FPS in areas like downtown Boston.
  5. courtykat
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    Really, really wish this mod included a visible border. Settlements are incredibly frustrating to build in when you can't see the edge. Still, Jamaica Plains really needed this expansion. An entire deserted town full of a dozen defendable structures, and you only choose to utilize 2 of them?? Made no sense.
    1. DragonBorn5185
      DragonBorn5185
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      If you use the place everywhere mod you can hit f5 and disable the workshop timeout. So you can build and place outside of the workshop. You have to place it while inside the border first then after that you can move it to anywhere outside of the workshop boundary. 
  6. neverhangover
    neverhangover
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    [FOR PLAYERS WHO CAN NOT SCRAP RUBBLE AFTER ADDING THIS MOD:]
    I have found a way to make it work. I am using Spring Cleaning, but the info comes from the creator of Scrap Everything;

    "...Change the following line in your Documents/My Games/Fallout 4/fallout4.ini (under the heading [general] ): bUseCombinedObjects=1 to bUseCombinedObjects=0"

    For me the line wasn`t there, but simply adding the line bUseCombinedObjects=0 under the [general] tab works.

    It might be important to note that for me Spring Cleaning is the 3rd mod in the load list,(can`t be moved) therefore JamaicaPlainExpansion.esp is after that.

    I would like to say it`s fully free of bugs but sometimes textures/entire buildings disappear, much like when you "disable" a massive rock and the game doesnt render anything behind it cause it doesn`t know that you can now see it. I will experiment with it and let you know if there`s a fix.
    1. NameWasTakn
      NameWasTakn
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      youre a god for this man, thanks so much
    2. SuperFanatic
      SuperFanatic
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      I know it's been 3 years since you posted this, but an important note: bUseCombinedObjects=0 makes the game run WAY worse (I see people report easy 60FPS ->25FPS), and ironically is the only way you can feasibly play with an integrated graphics card (game has HORRIBLE graphics bugs with combined objects on(=1) for some reason on integrated gfx, you also need gore turned off or else ctd 70% of the time anything dies).
    3. courtykat
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      This helped me tremendously. I didn't see any performance loss at all and WAY more things are scrappable now.
  7. SSGSSVegetto
    SSGSSVegetto
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    Can confirm that this mod is compatible with Place Everywhere, Build High-Expanded Settlements , Scrap Everything, and Settlements Expanded.
    1. hawkeyebyrd
      hawkeyebyrd
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      in what load order?
  8. therium555
    therium555
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    I have just tried to use cages. Does this mod remove some of the Cage menu items? The main Cage menu is on the build menu, but most of the cages are not even there. Only a few things are on the Cage build menu.

    My system: Fallout 4 v1.10.163 (with 6 DLCs: Nuka World, Far Harbor, Creation Club, Contraptions, Wasteland Workshop, etc) installed on E: hard drive, with Windows 10 Pro 64-bit. I use Vortex Mod Manager to manage mods. These mods are active: Better Companions No Conflicts v1.3, the Cheat Terminal 1.69, Instant Kill Headhots v1.0, Jamaica Plain expansion V3 (allows you to build anywhere in JP), Keep Radiant quests in Commonwealth v1.2, Legendary Modification v1.75 to make weapons legendary,  Little Pink Houses 1.0, Machine Gun Rebirth v1.0a ESL, Shaikujin's Better Warning v5.1, SKS settlement attack system 012 (Vortex mod manager says version "012").
    1. xadambombx
      xadambombx
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      I didn't see it listed but if you use USO, it moves the cages to the end of the NPCs section
  9. tigertank909
    tigertank909
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    do i need to uninstall the v1-v2 version of this same mod or will it work with both
  10. Shogunst
    Shogunst
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    i can already tell this is gonna be a nightmare to wall off
  11. Korkrag
    Korkrag
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    Either I'm doing something wrong, or this no longer works. Shame it hasn't been updated in 4 years, was nice to have the town to myself.