In case anyone else here is as incompetent as me, here's a protip. You have to merge the contents of this mod with the main Courser X-92 mod. In MO2, just rename this mod to whatever you called the main mod and then click the merge button.
No idea how it works in Vortex, but basically the files included in this mod need to be installed or placed inside the folder of the main mod.
If you don't do this, your BodySlide fixes will not load properly in-game. Hopefully this knowledge can save someone else the precious time I just wasted on troubleshooting.
Sorry for the late response, I seem to have missed this notification.
I don't know how much help I can be much since I don't use Vortex, but if you've correctly merged the mods, you should have only 1 folder that contains all of the main X-92 files as well as the files from this mod. The file structure in that folder should be as follows:
Materials Meshes Textures Tools DX Courser X-92 Power Suit.esp meta.ini
When merged correctly, the only thing this mod adds is the "Tools" folder which should contain a "BodySlide" folder.
If you have BodySlide set up correctly as an executable, the X-92 suit should be detected, and will pop up under the dropdown menu when you open the program.
Should it be in the bodyslide folder? I don't think vortex is keeping the mods' loose files in separate folders. I didn't make it clear in the first post but I can access the model in bodyslide and change it. It just doesn't reflect the changes I made in the game.
i saw a lot of people said that armor doesn't change it's shape after using BodySlide, so i here to help u. there is just need to change Fallout 4 directory in BodySlide, set it on folder where is Vortex install mods, and profit! your amor apply changes that you choose in BS
I'm having trouble getting my armor to conform to BodySlide... I installed the original and then installed this mod. I wanted to set it to CBBE Slim so I ran it through BodySlide and it said everything was edited fine. But then I get in game, and the armor doesn't change from the default. Do you have an idea of what might be happening?
Thanks .. I'd have appreciated it ALOT more if the original creator of x92 specifically mentioned you needed this in order to see it in bodyslide at all .. Him putting up CBBE in his mod title implies it's already included.
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No idea how it works in Vortex, but basically the files included in this mod need to be installed or placed inside the folder of the main mod.
If you don't do this, your BodySlide fixes will not load properly in-game. Hopefully this knowledge can save someone else the precious time I just wasted on troubleshooting.
I don't know how much help I can be much since I don't use Vortex, but if you've correctly merged the mods, you should have only 1 folder that contains all of the main X-92 files as well as the files from this mod. The file structure in that folder should be as follows:
Materials
Meshes
Textures
Tools
DX Courser X-92 Power Suit.esp
meta.ini
When merged correctly, the only thing this mod adds is the "Tools" folder which should contain a "BodySlide" folder.
If you have BodySlide set up correctly as an executable, the X-92 suit should be detected, and will pop up under the dropdown menu when you open the program.
there is just need to change Fallout 4 directory in BodySlide, set it on folder where is Vortex install mods, and profit! your amor apply changes that you choose in BS
Him putting up CBBE in his mod title implies it's already included.