About this mod
A Rebalance of the Major Ballistic Rifles and SMG to be more in line with my other mods, as well as accommodating them to be on par with other weapon mods. With a couple more extras.
- Requirements
- Permissions and credits
This mod leaves you with ZERO 5.56 Assault Rifle. Use your favorite 5.56 rifle mod!
- Receiver, Muzzle, and Stock Tweaks
- Damage is now 37
- Name Change
- AP Cost increased
- Forked Version of Rohnald's AR Reanimation from VRP - Assault (3rd person matches 1st person reload time. Including in PA)
- New Nydar Sight
- Progression tweaks
- Receiver, Stock, and Muzzle Tweaks
- [Rifle]Damage is now 38
- [Rifle] Generic Advanced Receiver instead of Rechamber
- [Rifle] AP Cost increased
- [Rifle] .38 Receiver is now a fast firing 5mm Receiver (Inspired by T6M)
- [Rifle] New Drum Mags
- [Shotgun] Damage is now 52 (2 more points, waow)
- 2 new reflex sights
- 2 new combat sights!
- Tweaked Marksman Stock Look
- New Scope Looks!
- New Night Vision scopes by Jkruse05!
- December's Child legendary name is now a "Carbine Kit". It still shoots 5.56.
- Receiver, Stock, and Muzzle Tweaks
- Damage set to 55
- Tweaks to general Speed
- Slight AP Cost increase
- Generic Advanced receiver instead of a rechamber
- .38 Receiver is now a 7.62 Receiver
- Compensator now uses the Lever action model
- New Scopes + Night Vision Scopes by Jkruse05 as replacers!
- Smaller Recon model for the Short Recon Scope
- New Nydar Sight
- New Eotech Combat Sight!
- 2 new laser modules!
Handmade Assault Rifle
Another good enough weapon. But I didn't like the arbitrary "endgame" requirements. The Power Creep damage progression. The lack of a solid stock was a bit of a pet peeve.
- Receiver, Stock, and Muzzle Tweaks
- New Oil Filter Suppressor
- Reworked the perk requirements. it should now be similar to other weapons
- Shovel Stock Demoted to "Short Better"
- Light Stock Demoted to "Full Stock"
- Classic Stock is now the Recoil Compensating Stock. Specifically the one by Lythael
This gun was probably handled the worst of the vanilla weapons by far. No, not because of URRR IT LOOKS LIKE A TOY NOT 1:1 IRL BLAH BALH BLAH. The balancing just straight up fucking sucks. I get what bethesda was going for, a very VATS oriented weapon, as the crit charge on the SMG charges 5x as fast. but no, sorry it was just too weak. Partially because they HAD to make it weak. it started with a drum mag off rip. This was the most overhauled weapon in the pack bar none. It may as well be called "SMG Overhaul and others". That being said. I think the SMG should be a bit more fun now.
- Receiver, Stock, and Muzzle Tweaks
- New Hardened Rapid Receiver
- Damage is now 20
- AP cost reduced
- New Stick Mag Options by asXas [20 and 30 round]
- Crit charge reduced to 1.5x
- New "no stock" option
- Short Stock is now classified as "ShortBetter"
- New Marksman Stock by OpheliaNeoma
- New Barrels by OpheliaNeoma
- New Recoil Compensating Stock by Micalov
- New Scope, Recon, and Night vision scope by Jkruse05
- 2 Reflex Sights!
- 2 Combat sights!
- New Oil Filter Suppressor!
- New Lasers!
- PROGRESSION COMPLETELY REWORKED. The gun now starts with a stick mag. You have to work your way up to a drum mag!
Yet another "good enough" weapon. Mostly just tweaks. I'm gunna be honest, I'm not too sure if I overtuned this one. I mostly forked the work of Equo/Enesore.
- Receiver, Stock, and Muzzle Tweaks
- Rechambered to 5.56
- Damage Reduced to 25
- RADIATION Damage for Single Fire is now 75.
- Full auto RADIATION Damage is now 50
Q: “This isn’t realistic in the slightest”
A: UNLUCKY!
Q: Why no Generic Radium Rifle
A: I was heavily considering but I actually have a planned bundle of weapons made up of mostly vanilla assets that'll fill in some roles in vanilla, including a 7.62 semi auto carbine. so...Stay tuned for that.
Q: “bethesda le bad, modder le good” comment
A: Reddit is down the hall and to the left.
Q: Is this compatible with XYZ?
A: Your milage may vary. I did provide some patches for commonly used remeshes
Q: No Overhaul for Antistar's SMG Replacer?
A: I decided to omit that patch because a huge portion of my overhaul was dedicated to just the SMG.
Q: Anim Perms?
A: Give a portion of any donation points given to the respective animators, if you don't earn any, that's fine. Go for it!
Credits
- asXas: Stick mags and Oil Filter Suppressor
- T6M, Equo/Enesore, CodeBlackCrash: Balancing inspo
- Rohnald: AR Reanimation
- Likon: EOtech 552
-Texture Edits by Antistar - Kouoaeha: Adaptive Reflex Sight and T1 Sight
- Texture edits by Antistar - Tigg: SUSAT Sight
- Texture edits by Antistar - Fiddler Green: Stick Mag Anims
- Micalov: Tacticool SMG Stock
- Ophelia: TommyGun Parts
- Lythael: Wooden Stock for HMAR
- Heffy: Scope Rings.
- Antistar: Nydar Sight
- Jkruse05: Scopes
- Spadey: Combat Rifle Receiver
- Bwones: Provided EOTech
- Sean_S: Laser Module