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I may come up with better quantities in terms of materials required for the musket, but for now the base weapon requires different materials while the three uniques can be crafted only by being level 100 and for 2000 bottle caps each, that's my way of doing uniques in case you lose them, can't find them or whatever, prices varies from mods to mods, i think 2000 is good for the unique muskets but i may change it to a higher price later as you're not really supposed to buy them if you've already got them but it's your game so it's up to you.