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How to start using the mod:

1. Open the console and use the following command to find item IDs:

HELP "apprehension" 4 ALCH
HELP "fear" 4 ALCH
HELP "terror" 4 ALCH

Editor ID's of those items:
Apprehension → NF_ApprehensionTonic
Fear → NF_FearTonic
Terror → NF_TerrorTonic

2. Add these three items to your inventory (99 or more of each) using console command::

player.additem ID 99

(All are in the Aid category and weigh 0.)

3. (Optional but recommended) Assign the three items to hotkeys.

4. If you want to enable the Mental State display in your Pip-Boy, use the console to find and add:

HELP "mental state" 4 ALCH
player.additem ID 1

Then use it from your Aid tab.

5. Death System Rules:

- If you die with no effect active → use Apprehension to apply Fear Stage 1 and XP loss.

- If you die with Apprehension active → use Fear to apply Fear Stage 2 and XP loss.

- If you die with Fear active → use Terror to apply Fear Stage 3 and XP loss.

- If you die with Terror active → use Terror again to apply XP loss only.

6. How to remove Fear effects:

- Sit on a Meditation Pillow (build in Workshop → Furniture → Chairs),
or

- Use Calmex Plus or Mentats Sedative (craftable at the Chemistry Workbench, these are non-addictive)

⚠️⚠️ IMPORTANT: Fallout 4 does not support level-down mechanics. ⚠️⚠️
That means if your XP drops below 0% progress on your current level after applying a fear effect, you should save your game and reload it. Doing so will reset your XP bar to exactly 0% on your current level.
Think of it as a small mercy — once you level up, the XP threshold resets, and you can never fall below that new floor.