this truly looks Amazing! now i wonder if it will work with Atomic world buildings in the glowing sea. i can't remember if that mod conflicts with this location or not.
i'm going to need to find an interior in my game save then quit and then install this.
now i got to see it, and it's really something to view, it would be cool if this location had quests in it, there is none that i know of in the vanilla game.
the COA faction is nothing in the commonwealth but in far harbor they are something, it's just too bad they are both so disconnected, i mean there is that one liner if you remain in the COA in far harbor and talk to that one lady in the crater but other than that, nothing really exists outside the Virgil quest.
I disagree about putting quests here. This is maybe the only settlement in the game that won't 'ask' you to do something. It's practically a vacation spot! Well, minus the radiation.
you are entitled to your opinion of course, but i don't like boring locations staying boring personally, like the most of the Nuka World DLC, you only go there for the raider quest and after that, you never really want to stay there because there is nothing of value in that DLC outside of the town, everything else in the map is boring, it's probably why bethesda opted to send the player back to the commonwealth with that DLC because even they knew how boring they made that map.
in most playthroughs i think of starting over the entire game because that DLC is so lacking to be worth my while, i mean it's only fun wiping them out, and then there is nothing really of value.
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i can't remember if that mod conflicts with this location or not.
i'm going to need to find an interior in my game save then quit and then install this.
the COA faction is nothing in the commonwealth but in far harbor they are something, it's just too bad they are both so disconnected, i mean there is that one liner if you remain in the COA in far harbor and talk to that one lady in the crater but other than that, nothing really exists outside the Virgil quest.
they just exist to exist in the location.
in most playthroughs i think of starting over the entire game because that DLC is so lacking to be worth my while, i mean it's only fun wiping them out, and then there is nothing really of value.