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Frumph

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Frumph

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About this mod

385 Settlers (85 Male, 299 Female - (one got lost on the trip to nuka world)

Clean faced, uses a plethora of Hair mods (as listed) - It's like they actually have a sense of self worth and keep themselves clean and tidy.

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A mod that contains my personal 385 settlers that I use.

Utilizing a plethora of different hair and beard mods, i've made a set that I am personally happy with.

There is a level list included in the mod, that adds directly to the base game normal LCharWorkshop list.  However if you have other settler mods you will need to create a merge patch for the level lists which is easy enough to do in FO4Edit.

The problem is that there are more then 255 female additions so I utilize in the LCharWorkshop a link to the level lists directly instead of the individual Non-Player Character,  the ratio is 50 tries for male, 75 Tries for nice looking females, and 25 tries for ummm okay Females - Coming out to 150 tries for any of these NPC's to show up.  If you want to change the ratio you just add or remove the number of tries in the LCharWorkshop list.    This is a total workaround for having more settlers then 255 in the list itself.  If you currently have more settler mods and the count is greater then 255 you HAVE to do it this way. 

KS Hairdos
Lots More Female Hairstyles
Ponytail hairstyles by Azar 
MiscHairstyles (Tumbler) - oldie but goodie
KS Hairstyles with Physics 
Lots more Facial Hair 
KS Hairstyles by Femshepping and Radbeetle 
Lots More Men's Hairstyles 

No Longer needed as of 1.1
The Eyes of Beauty
No Longer needed as of 1.2
Hair for Male and Female (Nexus - Hidden) (or) Hairstyles for Males and Females - External link, original owner needs to be found and credited.

I use CBBE, Unfair Skin AIO, Bodytalk 3 but those aren't required.

This mod DOES NOT edit original settlers, it does NOT modify any clothing lists.  It uses Random_Resident_Clothing set instead of the usual Scavanger set that most other settler mods use.  Random_Resident_Clothing is the set that townies in Diamond City use mainly.

They default with an assault rifle when spawned unless your workshopnpc overrides inventory.

These are also NAMED settlers.  If are proficient with FO4Edit you can make an override of the WorkshopNPC and remove the 'settler' name there and [use template actors: Base Data] checkmarked (associate it further down so its not an empty template actor), it will pass their names instead of settler when spawning. (trick)

If something is missing off this list please inform so I can add it.