I have managed to bind it to the LB on the gamepad. One thing that was missing was the launch in my pipboy aid menu, so to add it back I had to write in the console command: cqf slowtimequest giveitems. Tha command has added the launcher and slowtime settings. Then it was easy to favorite the ability to the menu. I have placed it to the far left of the faves. Also, I have placed- CustomControlMap.txt in - \steamapps\common\Fallout 4\Data\F4SE That seemed to work perfectly :) Hope that helps!
So i got Bullet time to work for the vats button but now i wanna take it off bc a new mod requires me to use vats. Only problem is once i take off Bullet time the Vats button no longer works and i can't figure out what i did the first time to get bullet time to work. can i get some help please?
Did you ever solve the problem with VATS no longer working after uninstalling this mod? I have the issue. I reinstalled Fallout 4, but still VATS not working.
So i'm loving the mod, however i play with a controler on my pc to make it easier. but i cant seem to figure out how to replace my VATS Shoulder button with your item that slows time I have Steam and i've tried messing with the controler config but i cant seem to get it to work any ideas on how to solve this?
I'd really love if I could turn of the sound but it seems no matter what I do it wont work via MCM and I tried all kinds of other mods none seem to work since they all replace VATS audio and that does not work since I think it has to be Stealth Boy Audio.
Ay ay slooty lovers. Ihave a problem here. The mod was working fine till i putted a new preset fro body and started a new game. I got all the holotapes from other modes but the Bullet Time and Bullet Time Configuration didnt. Aldo i have the option to choose the effect of bullet time in MCM, the mod manager. Any help?
Wow, this is just...fantastic. So good it's wild actually, I wonder if you could increase the cost options to include 150% and 200%, as it's so good, I feel I need it to hurt more, heh. Thanks for such a great addition to the game with this mod.
is there any chance you could go 1% or even less??? 2% truly does make a difference and would totally enhance gameplay. and if youre worried about non-immersiveness, you could make it a separate file!
this mod (47 comments)
One thing that was missing was the launch in my pipboy aid menu, so to add it back I had to write in the console command: cqf slowtimequest giveitems. Tha command has added the launcher and slowtime settings. Then it was easy to favorite the ability to the menu.
I have placed it to the far left of the faves.
Also, I have placed- CustomControlMap.txt in - \steamapps\common\Fallout 4\Data\F4SE
That seemed to work perfectly :)
Hope that helps!
thank you it solved my problem
I'm using Mod Organiser, and the only mod I have that touches Chems is Animated Chems Redone.
The mod was working fine till i putted a new preset fro body and started a new game. I got all the holotapes from other modes but the Bullet Time and Bullet Time Configuration didnt. Aldo i have the option to choose the effect of bullet time in MCM, the mod manager.
Any help?