Fallout 4
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registrator2000

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registrator2000

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this mod (37 comments)

  1. Nico5678
    Nico5678
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    I'd really love if I could turn of the sound but it seems no matter what I do it wont work via MCM and I tried all kinds of other mods none seem to work since they all replace VATS audio and that does not work since I think it has to be Stealth Boy Audio.
  2. Slavorad
    Slavorad
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    Ay ay slooty lovers.  Ihave a problem here.
    The mod was working fine till i putted a new preset fro body and started a new game. I got all the holotapes from other modes but the Bullet Time and Bullet Time Configuration didnt. Aldo i have the option to choose the effect of bullet time in MCM, the mod manager. 
    Any help?
  3. Spartamerican
    Spartamerican
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    Wow, this is just...fantastic. So good it's wild actually, I wonder if you could increase the cost options to include 150% and 200%, as it's so good, I feel I need it to hurt more, heh. Thanks for such a great addition to the game with this mod.
  4. inhereoutthere
    inhereoutthere
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    is there any chance you could go 1% or even less??? 2% truly does make a difference and would totally enhance gameplay. and if youre worried about non-immersiveness, you could make it a separate file!
  5. SpaceBones
    SpaceBones
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    My dearest registrator2000,
    I have come upon your mod and it has increased my desire to decimate, I mean save the wasteland exponentially. No matter how hardcore I play if I get in a bind I push down once, engage bullet time and something amazing happens, time slows to 3%, targets move like V.A.T.S., bullets, lasers, and bodies everywhere! I am no longer in combat registrator2000.. I AM COMBAT! When the killing is done and everyone's been stripped, and my AP finally runs out I look upon the myriad body parts littering the now bloodsoaked wasteland before me.. and I thank you. My wasteland experience just wouldn't be the same without this mod. May my carnage be a monument to your effort.
    Alright, enough with the crazy talk for now. I have a suggestion. I don't have a computer right now so I can't do it myself.
    Your mod is perfect but it would be cool if you could add an effect of lightning, you know like in the new Justice League movie when the Flash moves fast it looks amazing. Make it localized around the player and dissipate as the player moves leaving a temporary trail as you run around and kill everyone in the room. Maybe make the intensity adjustable, because some brightness mods might make it too bright? Not sure how that works. Anyway, I saw a mod called sparky that had pretty much the same effect I'm talking about but that's a companion mod, maybe you could work with Athelbras and make this Flash edition Bullet Time mod. I'm not sure if he created it or just ported it to Xbox One (which is what I'm using).
    If you don't have time or simply decide you don't want to do it then maybe you can pass this idea along to someone who might be interested.
    If I'm typing this in the wrong place and you'll never see it maybe someone can get this message to you.

    Thanks again for making this mod.

    TLR
    Mod is awesome. Could you add effects like the Flash has in the new Justice League movie? That would be awesome. If not, that's okay too.

    A Fellow Wanderer,
    SpaceBones
    Ghost to Coast
    1. Entomatadas
      Entomatadas
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      you discover how?????????? the effects
  6. Yourname942
    Yourname942
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    Issue 1:

    âI am trying to set a hotkey button to activate bulletTime, but it seems to be stuck on this setting:


    )none  

    I tried to set the hotkey to LB on my xbox one controller. 

     

    Issue 2: I had to enter this command to get the aid items:


    cqf slowtimequest giveitems 

    Issue 3: 

    RB does not activate the strong melee attack (even though the control settings are set as default)

    LB seems to somewhat work, as after I tried to set the hotkey to LB it now makes a click noise in game when I press LB.

     

    Here is my Plugins load order: (I am using Vortex)


    1.     Fallout4.esm
    2.     DLCRobot.esm
    3.     DLCworkshop01.esm
    4.     DLCCoast.esm
    5.     DLCworkshop02.esm
    6.     DLCworkshop03.esm
    7.     DLCNukaWorld.esm
    8.     Unofficial Fallout 4 patch.esp
    9.     AWHD2KFull.esl
    10.     HUDFramework.esm
    11.     ArmorKeywords.esm
    12.     NAC.esm
    13.     TrueStormsF04.esm
    14.     SimSettlements.esm
    15.     VisibleCompanionAffinity.esp
    16.     chem redux.esp
    17.     ValiusHDTextures2K.esp
    18.     LureEnemies.esp
    19.     EFF.esp
    20.     PowerRadiance_X10.esp
    21.     AdvSettleTurretSet-Real.esp
    22.     g2m_Workshop_Nexus.esp
    23.     Snappy_HouseK.esp
    24.     Snappy_DLC03.esp
    25.     SKjAlert_All_DLC.esp
    26.     BetterSettlersNoLollygagging.esp
    27.     Water Sources Expanded.esp
    28.     FullFusion.esp
    29.     OCDecorator.esp
    30.     OCDecoratorDLC.esp
    31.     OCDispenser.esp
    32.     IndustrialCity_Sim_Settlements_Addon.esp
    33.     CREAtiveClutter.esp
    34.     SettlementMenuManager.esp
    35.     DD_Khassar_De_Templari_Increased_build.esp
    36.     Barricades.esp
    37.     OctaviusSentibar_Labels.esp
    38.     3dscopes-replacer.esp
    39.     3dscopes-replacer-farharbor.esp
    40.     3dscopes-replacer-nukaworld.esp
    41.     Immersive HUD.esp
    42.     SlowTime.esp
    43.     dD-Enhanced Blood Basic.esp
    44.     Better Explosives.esp
    45.     BE_Enhanced Grenades.esp
    46.     Better Explosives - Grenade Frequency 30.esp
    47.     Armorsmith Extended.esp
    48.     Synth Overhaul.esp
    49.     NAC-AE Patch.esp
    50.     SOTS.esp
    51.     SOTS_AWKCR_AS_Patch.esp
    52.     Better Locational Damage.esp
    53.     offpipewrench.esp
    54.     offtireiron.esp
    55.     offbasballbat.esp
    56.     offbaton.esp
    57.     offboard.esp
    58.     offknife.esp
    59.     offknuckles.esp
    60.     offleadpipes.esp
    61.     offsledgehammer.esp
    62.     offrollingpin.esp
    63.     BetterSettlers.esp
    64.     BLD - Leveled Lists -DLC.esp
    65.     SuperMutantRedux.esp
    66.     Snappy_DLC_Scrap.esp
    67.     WZWildWasteland.esp
    68.     JibsResidentialAddonPack.esp
    69.     W.A.T.Minutemen.esp
    70.     Conquest.esp
    71.     ruined_simsettlement_addonpack.esp
    72.     ohSIM_Sim_Settlements_Scrappers_Addon.esp
    73.     SimHomestead.esp
    74.     WVSimSAddon.esp
    75.     SSEX.esp
    76.     SalvageBeacons.esp
    77.     D.E.C.A.Y.esp
    78.     BetterCompanions.esp
    79.     Better Locational Damage LD.esp
    80.     TrueStormsF04-EarlierSunsets.esp
    81.     TrueStormsF04-FarHarbor.esp
    82.     TrueStormsF04-NukaWorld-FH-Compat.esp
    83.     RaiderOverhaul.esp
    84.     AWKCR - Mod Power Armor Engine Glitch Fix.esp
    85.     SM More Weapon Anims - All Dlc.esp
    86.     SuperMutantRedux_ArmorSmithExtended.esp
    87.     Better Chems.esp
    88.     Better Locational Damage - DLC_Automatron.esp
    89.     Better Locational Damage - DLC_Far_Harbor.esp
    90.     Better Locational Damage - DLC_Nuka_World.esp
    91.     Better Locational Damage - DLC_WWorkshop.esp
    92.     Better Perks.esp
    93.     Live Dismemberment - Brutal.esp
    94.     Live Dismemberment - Insane-o.esp
    95.     Live Dismemberment - Liebermode.esp
    96.     Live Dismemberment - Mental.esp
    97.     Live Dismemberment - Mind-Blowing.esp
    98.     Live Dismemberment - POSTAL.esp
    99.     Live Dismemberment - Regular.esp
    100.     DarkerNights.esp
    101.     DarkerNightsDetection.esp
    102.     GruffyddsSignsAndPosters.esp
    103.     NAC-FarHarbor.esp
    104.     TrueStormsF04-EarlierSunsetsFH.esp
    105.     NAC-NukaWorld.esp
    106.     EnhancedLightsandFX.esp

     

    Here are my settings for the three ini files:

     

    • Fallout4Custom.ini

    [Display]

    iLocation X=0

    iLocation Y=0

    fDecalLifetime=800.000

    fDecalLOD0=70000

    [Archive]

    bInvalidateOlderFiles=1

    sResourceDataDirsFinal=

    [General]

    sStartingConsoleCommand=setgs fworkshopwiremaxlength 2200; SetGS fSandboxCylinderTop 576; SetGS fSandboxCylinderBottom -576; setgs iWorkshopSettlerPopulationMax 50; setgs fGunShellLifetime 600; setgs fGunShellCameraDistance 51200; setgs iDebrisMaxCount 1500; setgs fBumpReactionSmallWaitTimer 0.5; fBumpReactionMinMoveDist 150; fBumpReactionIdealMoveDist 250; setgs fWorkshopExperienceBase 1; setgs fWorkshopExperienceMult 0.015; setgs fWorkshopExperienceMax 4; setgs fWorkbenchExperienceBase 1; setgs fWorkbenchExperienceMult 0.015; setgs fWorkbenchExperienceMax 4; setgs fCookingExpBase 1; setgs fCookingExpMult 0.015; setgs fCookingExpMax 4; setgs fJumpHeightMin 115; setgs fIronSightsDOFStrength 0;

    fPlayerDisableSprintingLoadingCellDistance=0

    SLocalSavePath=Saves\

     

     

     

     

    • Fallout4Prefs.ini

    [Display]

    flocalShadowMapHalveEveryXUnit=750.0000

    focusShadowMapDoubleEveryXUnit=450.0000

    fShadowBiasScale=1.0000

    fDirShadowDistance=14000.0000

    fShadowDistance=14000.0000

    uiOrthoShadowFilter=3

    uiShadowFilter=3

    iShadowMapResolution=2048

    uPipboyTargetHeight=700

    uPipboyTargetWidth=876

    iVolumetricLightingQuality=1

    bVolumetricLightingEnable=1

    bSAOEnable=1

    iDirShadowSplits=3

    bVolumetricLightingForceCasters=0

    iTiledLightingMinLights=40

    bComputeShaderDeferredTiledLighting=1

    iMaxFocusShadowsDialogue=4

    iMaxFocusShadows=4

    bForceIgnoreSmoothness=0

    fBlendSplitDirShadow=48.0000

    bSinglePassDirShadow=1

    bEnableWetnessMaterials=1

    fTessFactorMaxDistanceScale=100.0000

    sAntiAliasing=TAA

    fLeafAnimDampenDistEnd=4600.0000

    fLeafAnimDampenDistStart=3600.0000

    fMeshLODFadePercentDefault=1.2000

    fMeshLODFadeBoundDefault=256.0000

    fMeshLODFadeScalar=1.0000

    fMeshLODLevel2FadeTreeDistance=2048.0000

    fMeshLODLevel1FadeTreeDistance=2844.0000

    fInteriorMeshLODLevel2FadeDist=1950.0000

    fInteriorMeshLODLevel1FadeDist=2600.0000

    fMeshLODLevel2FadeDist=4000.0000

    fMeshLODLevel1FadeDist=8000.0000

    iMaxAnisotropy=16

    iPresentInterval=1

    bTopMostWindow=0

    bMaximizeWindow=0

    bBorderless=1

    bFull Screen=1

    iSize H=1080

    iSize W=1920

    bAllowShadowcasterNPCLights=0

    iScreenShotIndex=0

    fMaxFocusShadowMapDistance=450.0000

    bPrecipitationOcclusion=1

    iMaxSkinDecalsPerFrame=25

    iMaxDecalsPerFrame=100

    sD3DDevice="NVIDIA GeForce GTX 780 Ti"

    iTexMipMapSkip=0

    bEnableRainOcclusion=1

    iAdapter=0

    [Imagespace]

    bDoDepthOfField=1

    bScreenSpaceBokeh=1

    bMBEnable=1

    bLensFlare=1

    [Pipboy]

    fPipboyEffectColorB=0.0900

    fPipboyEffectColorG=1.0000

    fPipboyEffectColorR=0.0800

    [VATS]

    fModMenuEffectHighlightPAColorB=0.4100

    fModMenuEffectHighlightPAColorG=0.8200

    fModMenuEffectHighlightPAColorR=1.0000

    fModMenuEffectPAColorB=0.4100

    fModMenuEffectPAColorG=0.8200

    fModMenuEffectPAColorR=1.0000

    fModMenuEffectHighlightColorB=0.0824

    fModMenuEffectHighlightColorG=1.0000

    fModMenuEffectHighlightColorR=0.0706

    fModMenuEffectColorB=0.4200

    fModMenuEffectColorG=0.9900

    fModMenuEffectColorR=0.4900

    [MAIN]

    fSkyCellRefFadeDistance=150000.0000

    bCrosshairEnabled=1

    fHUDOpacity=1.0000

    bSaveOnPause=1

    bSaveOnTravel=1

    bSaveOnWait=1

    bSaveOnRest=1

    [LightingShader]

    bScreenSpaceSubsurfaceScattering=1

    bScreenSpaceReflections=1

    [General]

    bGamepadEnable=1

    bPipboyCompanionEnabled=0

    iStoryManagerLoggingEvent=-1

    bEnableStoryManagerLogging=0

    uGridsToLoad=5

    [Interface]

    bDialogueSubtitles=0

    bGeneralSubtitles=0

    iHUDColorB=21

    iHUDColorG=255

    iHUDColorR=18

    bDialogueCameraEnable=1

    bShowCompass=1

    uHUDActiveEffectWidget=2

    [Controls]

    fMouseHeadingSensitivity=0.0300

    fGamepadHeadingSensitivity=1.0000

    bAlwaysRunByDefault=1

    bInvertYValues=0

    bGamePadRumble=1

    [GamePlay]

    iDifficulty=2

    bShowFloatingQuestMarkers=1

    bShowQuestMarkers=1

    [Particles]

    iMaxDesired=750

    [SaveGame]

    fAutosaveEveryXMins=10.0000

    [AudioMenu]

    fAudioMasterVolume=1.0000

    fVal7=1.0000

    uID7=184551491

    fVal6=1.0000

    uID6=168389907

    fVal5=1.0000

    uID5=168389908

    fVal4=0.6500

    uID4=138006

    fVal3=0.6500

    uID3=1007612

    fVal2=1.0000

    uID2=94881

    fVal1=0.6500

    uID1=466532

    fVal0=0.7429

    uID0=554685

    [Water]

    bUseWaterDisplacements=1

    bUseWaterRefractions=1

    bUseWaterReflections=1

    bUseWaterDepth=1

    [TerrainManager]

    fTreeLoadDistance=75000.0000

    fBlockMaximumDistance=180000.0000

    fBlockLevel2Distance=110000.0000

    fBlockLevel1Distance=60000.0000

    fBlockLevel0Distance=30000.0000

    fSplitDistanceMult=1.1000

    bShowLODInEditor=0

    [Grass]

    fGrassStartFadeDistance=4000.0000

    fGrassMaxStartFadeDistance=7000.0000

    fGrassMinStartFadeDistance=400.0000

    [Decals]

    uMaxDecals=250

    bDecals=1

    bSkinnedDecals=1

    uMaxSkinDecals=50

    uMaxSkinDecalsPerActor=40

    [LOD]

    fLODFadeOutMultSkyCell=1.0000

    fLODFadeOutMultObjects=9.0000

    fLODFadeOutMultItems=6.0000

    fLODFadeOutMultActors=9.0000

    [BlurShaderHDR]

    bDoHighDynamicRange=0

    [BlurShader]

    bUseBlurShader=0

    [Launcher]

    uLastAspectRatio=1

    bEnableFileSelection=1

    [NVHBAO]

    fBackgroundAOViewDepth=750.0000

    bBackgroundAOEnable=1

    fDepthThresholdSharpness=100.0000

    fDepthThresholdMaxViewDepth=500.0000

    bDepthThresholdEnable=0

    iDepthClampModeEnum=0

    fCoarseAO=1.0000

    fDetailAO=0.6500

    fBlurSharpnessProfileBackgroundViewDepth=1.0000

    fBlurSharpnessProfileForegroundViewDepth=0.0000

    fBlurSharpnessProfileForegroundSharpnessScale=4.0000

    bBlurSharpnessProfileEnable=0

    fBlurSharpness=16.0000

    iBlurRadiusEnum=1

    bBlurEnable=1

    fPowerExponent=2.5000

    fBias=0.1000

    fRadius=0.6500

    bEnable=0

    [NVFlex]

    iMaxNeighbors2=64

    iMaxNeighbors1=48

    iMaxNeighbors0=32

    iMaxParticles2=32768

    iMaxParticles1=16000

    iMaxParticles0=6000

    fKillRadius2=4000.0000

    fKillRadius1=3000.0000

    fKillRadius0=2000.0000

    iQuality=0

    bNVFlexEnable=0

    bNVFlexInstanceDebris=1

    bNVFlexDrawDebris=1

    [Bethesda.net]

    uPersistentUuidData3=1850876904

    uPersistentUuidData2=2828612975

    uPersistentUuidData1=2847490818

    uPersistentUuidData0=2887786816

     

     

     

     

    • Fallout4.ini settings: 

    [General]

    sLanguage=en

    uGridsToLoad=5

    uExterior Cell Buffer=36

    bDisableAllGore=0

    bUseCombinedObjects=0

     

    [ScreenSplatter]

    bBloodSplatterEnabled=1

     

    [Display]

    iPresentInterval=1

    bDeferredCommands=1

    fShadowLODMaxStartFade=1000.0

    fSpecularLODMaxStartFade=2000.0

    fLightLODMaxStartFade=3500.0

    iShadowMapResolutionPrimary=2048

    bAllowScreenshot=1

    fMeshLODLevel1FadeDist=3500.0000

    fMeshLODLevel2FadeDist=2000.0000

    fMeshLODFadePercentDefault=1.2000

    bNvGodraysEnable=1

    bDynamicObjectQueryManager=1

    bMultiThreadedAccumulation=1

    bMultiThreadedRenderingUNP=1

     

    fSAORadius=108.2

    fSAOBias=0.6

    fSAOIntensity=7.1

     

    fSunUpdateThresholdisplay=0.5f

    fSunShadowUpdateTime=1.0

     

    [HairLighting]

    fHairPrimSpecScale=0.02 

    fHairPrimSpecPow=125.0 

    fHairPrimSpecShift=0.36 

    fHairSecSpecScale=1.2 

    fHairSecSpecPow=160.0 

    fHairSecSpecShift=-0.40

     

    [SSSSS]

    fSSSSSPower = 4.0

     

    [Audio]

    bEnableAudio=1

     

    [Interface]

    fDefaultWorldFOV=70

    fDefault1stPersonFOV=80

    fSafeZoneX=15.0

    fSafeZoneY=15.0

    fSafeZoneXWide=64.0

    fSafeZoneYWid=36.0

    fSafeZoneXWide16x10=64.0

    fSafeZoneYWide16x10=36.0

     

    [MapMenu]

    uLockedObjectMapLOD=16

    uLockedTerrainLOD=32

     

    [Controls]

    fMouseHeadingXScale=.021

    fMouseHeadingYScale=.021

     

    [Grass]

    iMinGrassSize=20

    bAllowCreateGrass=1

     

    [ImageSpace]

    bDoRadialBlur=1

     

    [Weather]

    bPrecipitation=1

     

    [Archive]

    sResourceIndexFileList=Fallout4 - Textures1.ba2, Fallout4 - Textures2.ba2, Fallout4 - Textures3.ba2, Fallout4 - Textures4.ba2, Fallout4 - Textures5.ba2, Fallout4 - Textures6.ba2, Fallout4 - Textures7.ba2, Fallout4 - Textures8.ba2, Fallout4 - Textures9.ba2

    sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2

    SResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2

    SResourceArchiveList2=Fallout4 - Animations.ba2

    sResourceDataDirsFinal=

    SGeometryPackageList=Fallout4 - Geometry.csg

    SCellResourceIndexFileList=Fallout4.cdx

    SResourceArchiveMemoryCacheList= Fallout4 - Misc.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, Fallout4 - Materials.ba2

    bInvalidateOlderFiles=1

     

    [Papyrus]

    fPostLoadUpdateTimeMS=500.0

    bEnableLogging=0

    bEnableTrace=0

    bLoadDebugInformation=0

     

    [LOD]

    fLODFadeOutMultObjects=4.5000

    fLODFadeOutMultItems=2.5000

     

    [Pathfinding]

    fWarpMaxTime=4

    iWarpMaxPathFailureCount=3

    [Water]

    bReflectLODObjects=0

    bReflectLODLand=0

    bReflectSky=0

    bReflectLODTrees=0

     

     

     

    Thank you for taking the time to help. I really appreciate it.

  7. KUANA
    KUANA
    • member
    • 1 posts
    • 0 kudos
    I installed all requirements and i open the game with f4se loader and every time say "plugin not found: slowtime.esp". I cant find a tutorial for this mod and i think the owner of this mod can do one. Thats its no more words bye.
  8. Newvegasfreak31
    Newvegasfreak31
    • member
    • 14 posts
    • 0 kudos
    I cant seem to get this mod to work at all. i had downloaded it from bethnet, but ive switched to all nexus mods. Now the items wont show up starting up a new game or a previous file. Can anyone help me?
     
  9. jumperman
    jumperman
    • member
    • 4 posts
    • 0 kudos
    Please Help!
    Mod is all working with a hotkey to activate bullet time But my Jet effect not working anymore. I use all Chems which have the effect of slow time and it doesn't work anymore.i uninstall mod , new save, clean mod save. all not working. Help me fix the game, please ! D:
  10. rukitomiku123
    rukitomiku123
    • member
    • 2 posts
    • 0 kudos
    pls help i have properly installed the mod but it doesnt give me the item and when i add them via console the items where just consume
    1. Puteboyer
      Puteboyer
      • member
      • 1 posts
      • 0 kudos
      Me too, someone else have this problem?
    2. ModMikel
      ModMikel
      • member
      • 1 posts
      • 0 kudos
      same problem here
    3. semaj577
      semaj577
      • member
      • 116 posts
      • 2 kudos
      I had the same problem with other mod (Companion Whistle by Raumfliege). Your problem maybe is you don´t activate the mod correctly -and possibly many others- . To fix that, go to Fallout4Custom.ini -in "my documents" folder- with your favourite text editor (we use Notepad++). Add the following lines to your Fallout4Custom.ini
      [Archive]
      bInvalidateOlderFiles=1
      sResourceDataDirsFinal=

      Save the file
      Then, if you are NOT using NMM, or the bethesda in-game mod manager, you must follow this lines: http://www.designntrend.com/articles/75204/20160430/fallout-4-pc-mods-not-working-bethesda-1-5-patch-guide-fixes.htm -too simple-. If you do correctly, is very probably than your problem will be solved.
      Sorry my bad english.



    4. seraphael
      seraphael
      • member
      • 217 posts
      • 5 kudos
      Same problem. Help reading the FAQ section.

      For those missing the bullet time items, write the following in the console:

      cqf slowtimequest giveitems
    5. Thedanimal888
      Thedanimal888
      • premium
      • 99 posts
      • 0 kudos
      i was having the same problem after playin with the mod for about 7+ hours. then i ran loot and it moved around some mods and it stopped working. now idk if this will work for everyone, but i just moved the bullet time mod to the very last in my load order via nmm and it works fine now. hope this can help some of you guys.
    6. Grizzly19
      Grizzly19
      • member
      • 15 posts
      • 0 kudos
      cqf slowtimequest giveitems fixed it, thanks so much!