so i have been playing with this mod, and i found a few issues, not bugs or glitches just some personal issues, i don't like their placement in Dimond city, they kill NPC's i need like all the venders lol, and i really don't want to resurrect NPC's every time.
but i do like the challenge of these guys, another thing i feel it needs is they need to be set to a respawn timer, because when i beat them, they never came back, i also have a mod that makes several new raider factions and they are always at war with any enemy NPC, this isn't your fault lol, but that mod respawns these NPC's in all areas and they are fun as hell to fight against, but if the Enclave dudes die from these other gangs, and they never respawn, i never fight them, so they need a respawn rate, i think the default game timer is 24 hours.
it would also be nice to see them in more locations, just not inside the city's because of the whole vender kill thing, it's not like bethesda allows NPC venders to be replaced by other NPC's, anyway this is a great mod, it's more stable than a gunner spawn mod i had once, a lot less CTD's.
that's good news, because i don't have that content in my version of the game, anyway i always love mods that add more enemy's that have been hand placed.
it's also nice that i get this enemy through this mod instead of through that Enclave quest mod, the one that allows you to join, i forgot the name, it's a cool mod but it's limited in how the Enclave hunt you down, i like that the mod has them attack you or hunt you down, but the frequency is too limited, having more enemy's is always a good thing, when i play i often choose not to make use of the endurance perks, i like being somewhat weak against the enemy's, it makes fighting them much more challenging and fun.
EDIT: America Rising 2 was what i was thinking about.
Nice mod great for a sniper playthrough I have completed most of the mod but you mention 2 craters in the glowing sea I was only aware of one that being the Crater of Atom can you give me a hint as to where the other one is as I have scoured the area and cannot find another group of Enclave soldiers thanks in advance
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but i do like the challenge of these guys, another thing i feel it needs is they need to be set to a respawn timer, because when i beat them, they never came back, i also have a mod that makes several new raider factions and they are always at war with any enemy NPC, this isn't your fault lol, but that mod respawns these NPC's in all areas and they are fun as hell to fight against, but if the Enclave dudes die from these other gangs, and they never respawn, i never fight them, so they need a respawn rate, i think the default game timer is 24 hours.
it would also be nice to see them in more locations, just not inside the city's because of the whole vender kill thing, it's not like bethesda allows NPC venders to be replaced by other NPC's, anyway this is a great mod, it's more stable than a gunner spawn mod i had once, a lot less CTD's.
does the mod require the creation club content of the Enclave or are these independent of that addon?
it's also nice that i get this enemy through this mod instead of through that Enclave quest mod, the one that allows you to join, i forgot the name, it's a cool mod but it's limited in how the Enclave hunt you down, i like that the mod has them attack you or hunt you down, but the frequency is too limited, having more enemy's is always a good thing, when i play i often choose not to make use of the endurance perks, i like being somewhat weak against the enemy's, it makes fighting them much more challenging and fun.
EDIT: America Rising 2 was what i was thinking about.