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LittleWolf99

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LittleWolf1999

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Are the Minutemen too Goodie Goodie or weak for you? Tired of having another Helpless Settlement marked on your map by some random subordinate soldier when YOUR in charge? Then here's your Solution! Changes Fcom's Gunner Faction into the Local Militia.

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Are the Minutemen too Goodie Goodie or weak for you? Tired of having another Helpless Settlement marked on your map by some random subordinate soldier (looking at you Preston) when YOUR in charge? Then here's your Solution!

Changes Fcom's Gunner Faction into the Local Militia. Changes all menus and everything.
Units now spawn as settlers and townsfolk.

Troops available to recruit are,

Militia Volunteer - cost 1 cap - shows up in base settler outfits carrying a pipe gun.
Militia Rifleman - cost 50 caps - shows up in base settler outfit with a combat rifle
Militia AutoRifleman - cost 100 caps - Shows up in settler outfit with assault rifle
Militia CQB - cost 80 caps and Shows up with a combat shotgun
Militia Marksman - cost 150 caps and shows up with a Hunting rifle
Militia Heavy - cost 200 caps- shows up in mercenary gear and armor with an automatic assault rifle
Hacked Assault tron - cost 500 - Stolen, hacked, and reprogrammed gunner unit.
Hacked Sentry bot - cost 750 - Texture is not made for this bot yet. will be in 1.1 update.


These troops use the settler face pool and is compatible with Diverse Wasteland and they use the same outfits as settlers meaning any outfits injected into those list will appear on your troops too. they use vanilla LL for weapons.

If you find any issues let me know and ill fix it ASAP.

Huge thanks to MadGodMods for making FCOM - Fallout Commander