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MarkusTay

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MarkusTay

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  1. MarkusTay
    MarkusTay
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    I forgot to mention - if you already have the TransDOGrifier, it will probably not change it. You'll have to make new ones in the Chembench (mod works on both the Type I and Type II). Disabling and re-enabling may work, but just tossing the old ones and get new ones will work for sure. Cheers
    EDIT: Tested with K-9 Harness and found working perfectly.

    NOTE: I have not tested on NG but don't see why it wouldn't work. Its only an esl-marked esp.
  2. DarkArbiter117
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    Hi, does this only work for dogmeat?, I use More Bang For Your Bark Which is supposed to mold outfits to be able to use them on the cc dog models, and also makes it so that all breeds can generate in the cages, but when I try to interact with them to put accessories or armor on the generated cc dogs I can't do it, would this mod allow me to do that?, or does it only affect dogmeat?🤔

    I would also like to ask if will Immersive Dogmeat be incompatible with this due to the effects you mention. 
    1. MarkusTay
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      It changes the Transdogrifier itself, so as long as you can put it on the dog, it should work.
      The only thing that affects Dogmeat directly is that it gives him the keyword that lets him benefit from companion perks, but several other mods do that as well.

      If you have any other mods that affect Dogmeat, put them LOWER in your LO, otherwise that one thing I did will overwrite him.

      EDIT: Any dog breeds you own (CC content) should automatically be added to the cages, without mods. I have used More Bang for your Bark myself, and it worked perfectly fine. However, it only works with the armor mentioned in the mod's description; I have dog armor from three other mods, and had to patch those mods so their armor worked as well. The problem with all those dogs is that every one of them are considered a separate 'race' (even though three are the same breed of dog!), which has to be the dumbest bit of programming I have seen from the CC content so far. That means everything dog-related has to be patched with EACH RACE of dog. Its nuts.
      I 'may' at some point do a mod that makes all the dogs a single breed with simple skin-swaps (as it SHOULD HAVE BEEN DONE!), which would alleviate the need for patching each and every dog clothing mod.