If you truly enjoy this mod, consider giving it an endorsement. This helps us know what kind of mods you enjoy, as well as pushes the mods you enjoy so others can see them!
Btw I wrote a new proprietary leveled list injection script for this, so let me know if there's any issues (there shouldn't be I tested it pretty thoroughly)
Oh and I put an optional patch on the AR18 to make it .223 if you want another .223 in your game on top of this guy and whatever other mods you have.
If you previously had the calico or varmint rifle installed you'll have to go through that method to update them for the leveled list fixes to be implemented correctly.
The leveled list runs on load, the fix won't apply unless you haven't already ran the leveled list on load. You could also make a save, uninstall the mod, load that save, make a new save, reinstall the mod, and then load that save.
I notice that after installing this mod, at level one, some raiders spawn with laser muskets, i saw this in Concord, inside Liberty Museum and Zimonja, (three raiders with muskets in the outpost actually), and uninstalling it resolve this. I have like 100+ mods running so probably is just a compatibility issue with leveled lists, but maybe someone else face this issue. Thank you for the mod
I noticed that too (used todays version for a fresh start). Only the lowest raiders seem to be affected. No idea how, maybe the potentiallegendaryspawnlist somehow interferes with that, i can´t see anything else special on daks injection. I also recognized "multiple" same items in enemies inventories - "Red Tourette" for example had 5x the same weapon in her inventory.
Love this gun! Looks really nice! I've been using one with the Deadeye legendary effect, and the animation takes just long enough to trigger the slow-time on every shot! Thanks very much!
Love this gun! Looks really nice! I've been using one with the Deadeye legendary effect, and the animation takes just long enough to trigger the slow-time on every shot! Thanks very much!
161 comments
If you truly enjoy this mod, consider giving it an endorsement. This helps us know what kind of mods you enjoy, as well as pushes the mods you enjoy so others can see them!
Consider supporting us:
Pig's Patreon Dak's Patreon
Btw I wrote a new proprietary leveled list injection script for this, so let me know if there's any issues (there shouldn't be I tested it pretty thoroughly)
Oh and I put an optional patch on the AR18 to make it .223 if you want another .223 in your game on top of this guy and whatever other mods you have.
Do I have to do this with all your other mods or just last two you updated?
I also recognized "multiple" same items in enemies inventories - "Red Tourette" for example had 5x the same weapon in her inventory.
Actually just to double check, you don't think the injection ran multiple times?
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