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d4em

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d4em

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27 comments

  1. Spookychomper
    Spookychomper
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    Wondering if this would be compatible with "Drumlin Diner - After The Fallout" as I really like the look of this but it's a mod that I wouldn't remove from my LO. EDIT: from the pictures it looks like it might be, but may have some clipping.
    1. d4em
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      You're listed on that as the author so I get you don't want to remove it from your LO xD
      Yeah, unless yours needs previs (didn't see it listed) it should be functionally compatible, but stuff might clip
      Rn I'm working on Wolfgang but I'll give the compatibility a test later, if it's a big thing we can look into compatibility versions
    2. Spookychomper
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      If anything clips I can always just use the disable command or FO4Edit, thanks!
    3. Spookychomper
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      I should be able to test it either today or tomorrow, since my game kept crashing bc MCM booster NG decided to give up on me. ;-;
    4. Spookychomper
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      No glaring issues, tbh they work well together! Edit: this is with the normal Drumlin Diner not the Wolfgang one.
    5. d4em
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      Sweet ^^ I just got oblivion so I've been distracted. I'll update the description here to let people know. Your mod doesn't include NPC edits does it? Because then the Wolfgang file should be fine.
    6. Spookychomper
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      There’s a few overlaps in idea like the sign under the drumlin diner sign but I think it adds some character to the place, and my mod doesnt edit npcs at all.
    7. d4em
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      I think everyone here knows how to use the console to disable stuff, we could officially patch it but I am working on like 5 other projects (I'm doing University Point, do you have plans for that?)
    8. Spookychomper
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      Nope, I'm planning on doing Lexington sometime soon, as I really wanna build some raider stuff(I'm thinking of adding more small raider outposts to the streets of Lexington with most being abandoned, I read the wiki page for the lore and a lot of raiders used to be there until they got overrun by ghouls.) also sorry for yapping too much lol. 
  2. Hypnotorious
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    Seems like the new rebuild previs file requires all cc content, is that suppose be a requirement?
    1. d4em
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      There's a previs file without requirements now
    2. Hypnotorious
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      Quick work man, thank you<3
    3. Hypnotorious
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      Will you be adding a previs file for rebuild without NG content requirement as well? 
    4. d4em
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      Probably not, I can't support an infinite amount of patches. But here are scripts that you can use to generate your own previs

      Besides, the conflict with rebuild is so minor I did not notice it when testing, it's just that there is a file conflict. If you load the previs from this after rebuild, there is a chance you might not even notice
    5. Hypnotorious
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      You're beast of a human, thank you for the info
  3. BlazeStryker
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    Interesting. How well does this get along with Life Finds A Way and Boston Natural Surroundings?
    1. d4em
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      Both should be entirely compatible, but I haven't tested that myself.
    2. BlazeStryker
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      Very cool. I was cautious as Drumlin Diner's lot is a bounty station (with a donkey! Donkeys are good.)
    3. d4em
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      Nice. I might have to go see this donkey for myself
    4. BlazeStryker
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      Thanks for the update. Not all of us use PRP, of course. From personal experience, I can say that those previs plugins for things like the Diamond City Expansion eXo patch will happily sit there in the Load Order anyway, as long as they don't have certain Masters...
    5. d4em
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      New previs version up
    6. BlazeStryker
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      And thanks again! I did make sure the previse plugin got placed after Rebuild AIO previs, so i should be good.

      Addendum: Two dogs for the win!
  4. fsv17reg
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    Труди хорошо получилось лицо, а вот Вольфгант не очень.. А так мод отличный!
    1. d4em
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      Dank, ik ben bezig met een update voor wolfgang
    2. d4em
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      Wolfgang 1.1 is online
  5. Spookychomper
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    Nexus double post sorry
  6. gloomfrost
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    Nice take on the diner, grammar would definitely take a hit in the apocalypse.