*ENB v0307 is a powerful yet simple to use graphics tool, that allows you to adjust the in-game brightness, among many other cool graphic effects. It has little to no FPS hit.*
As True Nights is intended for ENB users, if you find its too dark or even too light, its quick and easy to adjust live while in game, with instant visual feedback. This is time of Day independent! With so many different PC hardware setups and monitors having an effect, True Nights rarely 'perfect' for you right away. With a little tuning it can be!
As example; I created True Nights on an above average quality Samsung 21:9 monitor with great quality contrast ratio. When I play on my smart TV, I have to increase the Direct light to 9.00 and the Ambient to 3.00 in ENB and it takes all of about 10 seconds. I also adjust Cloud Intensity at night for some stunning cloud visuals during harsh weather. I'll explain how-to below...
First, a note...understand that the atmospherics of True Nights are intended to be realistic. Its also intended that you need to use a form of flashlight during poor weather -if you cannot see the stars and moon, it should be very dark! If you increase the Direct and Ambient light too much, it will reduce the cloud and volumetric fog visibility as those layers rely on contrasts. Ultimately, try adjustments until you are happy, but be aware the intended atmosphere is dark, moody and at times oppressive requiring you to take shelter from the storms.
Adjusting ENB is no more complicated than adjusting the brightness in a game menu, its just way more powerful / more options. Here's how to make it perfect for you:
Open the ENB Console with 'shift+enter'
In the lower left box, expand the 'Environment' tab by clicking the '+' symbol.
Locate the setting, 6th from the top 'DirectLightingIntensityNight'
Increase to increase brightness, you can afford to increase this in single digits, eg from 1.00 to 2.00 to 3.00, etc. 10.00 is a BiG jump.
Once you're happy with it, you can fine tune using the + and - next to the number.
You might wish to adjust the 'AmbientLightingIntensityNight', found much further down the list under Environment. If you increase the Direct light above, too much, it will create stark shadows which can look strange. Increasing Ambient will add light to the shadows, reducing it will make the shadows darker. I found a goo balance to be 2:1 favouring Direct Light. Its worth taking the time to get the balance right for you and your monitor setup. Have a tinker, no harm done!
'CloudIntensityNight' is also very worth while, for some stunning cloud visuals during the storms. This can be found under the Sky options quite far down the list. Note however, you only want to make small adjustments here for a large visual effect. I prefer 1.15. I suggest using the + and - buttons rather than whole numbers.
You can even do the same for ' DirectLightingIntensityInterior' to effect the lighting on interior locations.
Adjusting these values will only alter the lighting at 'Night', so its a great and easy way to make the overall light to suit your taste, exactly. And you can do the same for Day, Dawn and Dusk if you want.
Finally, if you find it becomes too bright too early at Dawn, or too dark too soon at Dusk...be sure to check the 'Time of Day' menu. There you an adjust the switch ENB makes between Night > Dawn > Day > Dusk. As True Storms offers 2 options for sunrise and sunset, setting this should match your choice in True Storms.
This is the power of ENB, don't be afraid to use it to craft your experience. There are lots of settings, which can be daunting. However, you cannot break your game or saves this way, so no worries there. You can always revert back to either your previous setting by clicking 'Load' at the top, or revert back to the downloaded settings.
Be sure to click 'save configuration' at the top of the ENB window, once your happy, and shift-enter to close the ENB window. You can always go back later to make adjustments.
Wow..I don't know how the hell I missed this but you did one heck of a job getting this to mesh perfect with both ENB and True Storms and for this I thank you
Will this work in Nuka World and Far Harbor? I've been using a nifty little mod called "RealisticLighting" (https://www.nexusmods.com/fallout4/mods/10607) as it made the night time the absolute most realistic I've seen. I've tried Vivid Weathers and Darker Nights and hated the unrealistic night time in both of them. I tried RealisticLighting and love it. Only problem is that the author seems to have abandoned it so it does not work in Nuka-World or Far Harbor. This looks VERY close to it so I am hoping this will work in both DLC areas.
I am put off by the fact that as soon as I installed ENB, the game loaded fine but my framerate immediately locked to 60, when I'm used to 100. 100 is the fps I go with because it seems to be the happy medium where I don't run into voice actor lip sync issues or issues with things moving too fast. But 60 fps lock on install? If there is no way to fix or tweak that then there is no way I can use this mod. Game looks too choppy at 60 fps, sorry to be an fps snob but going even from 144 to 100 was hard enough, going from 100+ to 60 is like going from driving independently to taking public transit again.
Your eyes are fantastic enough to be bothered by the difference between 144 and 100 fps, yet lack the acuity to decipher simple ini files or instruction of any kind.
considering that you think that the creation engine would allow you to even play on such a high fps is really mind blowing. The games engine at default is meant for 60 fps and maybe 75 at max but for you to complain about dropping below 100 fps tells me that you need to research fallout 4 modding before you actually start to install mods and then complain to the mod author about why his/her said mod doesn't work.
Note, this is incompatible with Buffout, but because Buffout identified a setting which results in memory corruption. There is an involved fix in the Bugs tab, which guides you to edit the mod and remove the bad setting.
I can tell you how to patch it yourselves, it's really simple. Load the mod in FO4Edit, and you'll see "ImageSpaceAdapter". Collapse that tree and you'll see the offending edit - the LowHealthImod. Just remove the entire record via right click -> remove. It is unlikely the author will come back to this, which is a shame as judging by the stats, it's a very successful mod.
Hey, thanks for this, kudos to you! I've never noticed this mod causing me any issues in all the time I've used it, but I did look into alternatives when I began reading that people had experienced issues.. but, none of the alternatives did what I wanted, so I came back to this. Now I can continue using it without concern, cheers!
And to anyone new to modding, this is incredibly easy as Rasikko said. If your plugins aren't showing in FO4EDIT, and If you use a program like MO2 (Mod Organizer 2), you'll have to run FO4EDIT through MO2. Simple as clicking the dropdown bar on the top right of MO2 (Most likely says F4SE), clicking <Edit...>, Then the plus icon in the top left. Navigate to where you installed FO4EDIT, and select the FO4EDIT.exe. Make sure "Start In" points to your Fallout 4 folder. (EX. E:\Games\Steam\steamapps\common\Fallout 4).
I'm running next gen, so I wasn't able to modify the values as it had extra data sets that fallout4.esm does not have so I had to remove the whole record. No more crashing!! Thank you.
Amazing! Better than, Darker Nights in my opinion as True Nights darkens the horizon at night and gets rid of that stupid light blue glow.
Thank you to, Nikonthenet for creating the mod, it's awesome. Also a big thank you to, 4estGimp for the fix. Otherwise, a bad Image Space Adapter (IMAD) breaks the game, and your save after some time, apparently.
Link to 4estGimp's fix: https://forums.nexusmods.com/topic/13471550-true-nights-image-space-fix/
This is the best night sky mod there is, but it contains a record that makes it highly probable to crash at the bethesda logo or start up when used with the unoffiical patch and the latest next gen update. This was last updated in 2016, so it's not very probable for an update to say the least. The game will eventually launch but it'll take 2-10 attempts to get past the bethesda logo. Once in game it is flawless and has no errors.
Any idea how to fix this Corrupted IMAD reference or remove it? I really want to use this mod as it actually makes the horizon dark at night instead of having that ridiculous blue hue. Maybe there is another mod or way to get rid of the blue hue horizon at night time?
I really like this mod, as well. But there mod author has not updated it since 2016 so not holding out much hope. If some else could patch it and remove the IMAD reference it would be great.
I've used this in multiple play throughs every since it came out and have never had a problem. To be honest, I've used a number of the mods on the Buffout 4 page without a problem also. Not to say that what they are saying is false, I've just not seen any impact on my games.
played several hundred hours with this mod with almost zero crashes. Started using different darkness mods for whatever reason. Time passed, hardware/software changed, I crash lots. Blaming one record in this mod for all your problems is a typical nexus trope.
...and with some adjustments to nvidia settings... back to zero crashes in quite a while. The game is more stable than the past couple, but still fickle as F...
The only way is to go into xedit and delete the offending record. I can’t do much to fix it because I would have to reupload the entire ESP. It is fairly straight forward though. Load up FO4edit Make sure true nights esp is the only one selected. hit ok and it should load On the left hand side you should see all the master files and true nights at the bottom Expand the esp by clicking the + sign find “imagespaceadaptor” and expand that delete “lowhealthimod” by right clicking and then selecting “remove” hit save and you are done!
(I copy-pasted this from what the author of the "True Sight - ENB preset for True Storms with True nights." mod (SpringHeelJon) said to someone who asked the same thing. Cheers brahs)
I was not able to do the manual drag and drop method it didn't work so I will have to delete as well. Does anyone know what this record actually does? What visual changes will happen if lowhealthmod is deleted?
270 comments
It has little to no FPS hit.*
As True Nights is intended for ENB users, if you find its too dark or even too light, its quick and easy to adjust live while in game, with instant visual feedback. This is time of Day independent! With so many different PC hardware setups and monitors having an effect, True Nights rarely 'perfect' for you right away. With a little tuning it can be!
As example; I created True Nights on an above average quality Samsung 21:9 monitor with great quality contrast ratio. When I play on my smart TV, I have to increase the Direct light to 9.00 and the Ambient to 3.00 in ENB and it takes all of about 10 seconds. I also adjust Cloud Intensity at night for some stunning cloud visuals during harsh weather. I'll explain how-to below...
First, a note...understand that the atmospherics of True Nights are intended to be realistic. Its also intended that you need to use a form of flashlight during poor weather -if you cannot see the stars and moon, it should be very dark! If you increase the Direct and Ambient light too much, it will reduce the cloud and volumetric fog visibility as those layers rely on contrasts. Ultimately, try adjustments until you are happy, but be aware the intended atmosphere is dark, moody and at times oppressive requiring you to take shelter from the storms.
Adjusting ENB is no more complicated than adjusting the brightness in a game menu, its just way more powerful / more options. Here's how to make it perfect for you:
You might wish to adjust the 'AmbientLightingIntensityNight', found much further down the list under Environment. If you increase the Direct light above, too much, it will create stark shadows which can look strange. Increasing Ambient will add light to the shadows, reducing it will make the shadows darker. I found a goo balance to be 2:1 favouring Direct Light. Its worth taking the time to get the balance right for you and your monitor setup. Have a tinker, no harm done!
'CloudIntensityNight' is also very worth while, for some stunning cloud visuals during the storms. This can be found under the Sky options quite far down the list. Note however, you only want to make small adjustments here for a large visual effect. I prefer 1.15. I suggest using the + and - buttons rather than whole numbers.
You can even do the same for ' DirectLightingIntensityInterior' to effect the lighting on interior locations.
Adjusting these values will only alter the lighting at 'Night', so its a great and easy way to make the overall light to suit your taste, exactly. And you can do the same for Day, Dawn and Dusk if you want.
Finally, if you find it becomes too bright too early at Dawn, or too dark too soon at Dusk...be sure to check the 'Time of Day' menu. There you an adjust the switch ENB makes between Night > Dawn > Day > Dusk. As True Storms offers 2 options for sunrise and sunset, setting this should match your choice in True Storms.
This is the power of ENB, don't be afraid to use it to craft your experience. There are lots of settings, which can be daunting. However, you cannot break your game or saves this way, so no worries there. You can always revert back to either your previous setting by clicking 'Load' at the top, or revert back to the downloaded settings.
Be sure to click 'save configuration' at the top of the ENB window, once your happy, and shift-enter to close the ENB window. You can always go back later to make adjustments.
Will endorse and KUDOS
I've never noticed this mod causing me any issues in all the time I've used it, but I did look into alternatives when I began reading that people had experienced issues.. but, none of the alternatives did what I wanted, so I came back to this. Now I can continue using it without concern, cheers!
Witihin LowHealthImod go to :
Cinematic
- Saturation Mult 2
- Saturation Add 2
https://www.nexusmods.com/fallout4/mods/58975
I'm running next gen, so I wasn't able to modify the values as it had extra data sets that fallout4.esm does not have so I had to remove the whole record. No more crashing!! Thank you.
Thank you to, Nikonthenet for creating the mod, it's awesome.
Also a big thank you to, 4estGimp for the fix. Otherwise, a bad Image Space Adapter (IMAD) breaks the game, and your save after some time, apparently.
Link to 4estGimp's fix: https://forums.nexusmods.com/topic/13471550-true-nights-image-space-fix/
...and with some adjustments to nvidia settings... back to zero crashes in quite a while. The game is more stable than the past couple, but still fickle as F...
ESP.
It is fairly straight forward though.
Load up FO4edit
Make sure true nights esp is the only one selected.
hit ok and it should load
On the left hand side you should see all the master files and true nights at the bottom
Expand the esp by clicking the + sign
find “imagespaceadaptor” and expand that
delete “lowhealthimod” by right clicking and then selecting “remove”
hit save and you are done!
(I copy-pasted this from what the author of the "True Sight - ENB preset for True Storms with True nights." mod (SpringHeelJon) said to someone who asked the same thing. Cheers brahs)