Thanks, I had no idea people would actually download this lol i wish i had a better knowledge of things so i could make this configurable via MCM
Changing it is simple You just fire up the CK (load Fallout4.esm and DLCworkshop02.esm) and look for DLC05WorkshopBuilderAmmo01 (container). You can search for it or find it under WorldObjects->Container->DLC05 Double click on it and find the Scripts section, then double click on dlc05:workshopbuilderscript Scroll down and you will find the category recipeList The array called recipeItems says which value corresponds to which ammo type, going from 0-9 To edit a recipe, click on it and look at the right side of the menu There it will show each individual ingredient in the recipe, to edit them just double click There you can change what ingredient is needed and how much, for the amount you modify the iCount value to your liking Thats all, just remember to save changes either to my .esp directly or a new one with a higher load order to overwrite the values
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Changing it is simple
You just fire up the CK (load Fallout4.esm and DLCworkshop02.esm) and look for DLC05WorkshopBuilderAmmo01 (container). You can search for it or find it under WorldObjects->Container->DLC05
Double click on it and find the Scripts section, then double click on dlc05:workshopbuilderscript
Scroll down and you will find the category recipeList
The array called recipeItems says which value corresponds to which ammo type, going from 0-9
To edit a recipe, click on it and look at the right side of the menu
There it will show each individual ingredient in the recipe, to edit them just double click
There you can change what ingredient is needed and how much, for the amount you modify the iCount value to your liking
Thats all, just remember to save changes either to my .esp directly or a new one with a higher load order to overwrite the values