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SpookywasHere or Spookychomper

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Spookychomper

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27 comments

  1. Spookychomper
    Spookychomper
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    Sticky
    I want to know if any of you oppose me adding interconnected/unmarked quests that span multiple locations, also possibility of new biomes(some groups of locations around the same area will have different stuff like one overgrown area/one area full of fungus idk) and maybe a faction territory type thing where certain base game factions get more influence near their bases?
  2. Alheithinn
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    I'm not blaming your mod, but I had a CTD taking a shortcut from Drumlin Diner to Red Rocket, right about the point at which I go the XP for discovering Concord. I disabled your mod and was able to pass without a problem. I can't think of any conflicts, as I don't have any mods affecting RR or Concord. Anyway, just thought I'd let you know in case anyone else has a problem or any possible solution.
    1. Spookychomper
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      It may be worth making a separate clean save with just this to see if it’s the issue, or after discovering Concord re-adding this and seeing if the crash can be reproduced. I haven’t seen any other reports of CTDs with this but it may also be another mod’s CTD causing content loading in around Concord or the surrounding area. Thanks!
  3. Assblastermaster68
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    does this mod have any issues with SS2? cause i know ss2 edits concord as you progress through it's story
    1. Spookychomper
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      Not sure, I am using SS2 and I'll update the description about any issues if there are any.
    2. Assblastermaster68
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      alright lmk if any issues pop up
    3. Spookychomper
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      It will be a while though bc my new playthrough is started in far harbor and I do all my testing in my personal LO bc It gives me a lot of mods that I can confirm are compatible.
    4. Assblastermaster68
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      yeah no worries, i get ya bud
  4. Electrohead1
    Electrohead1
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    The Deathclaw seems to get stuck between the bus and the car while chasing enemies. Other than that I'm really enjoying the mod and the whole "After The Fallout" series. 
  5. Deshebist39
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    I have downloaded and will be installing your project for a new playthrough.
    But I have a question: Did you make navmesh?
    1. Spookychomper
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      Yes navmesh has been generated.
  6. Borasovww12
    Borasovww12
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    Выглядит потрясающе. Спасибо.
  7. Xlasiter8
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    The mod looks cool. But I would like to ask are you perchance going to touch up any of the interiors of concord or the underground? 
    1. Spookychomper
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      Maybe, I have ideas for the sewer, and what do you mean by underground? I may update this at some point but for now I’m working on Vault 111’s update. Thank you though!
    2. Xlasiter8
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      Ooh yes the sewer. Thats what I meant. And do thanks and hope for your future projects
  8. Cien137
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    No conflicts with Immersive Drumlin Diner. It works like a charm :) 
    1. Spookychomper
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      Nice, I might start using that one, Ive heard a lot of good things about it!
  9. savagek29
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    This looks so cool. It's how most of the game should have looked
    1. Spookychomper
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      Thank you! It's becoming a series too, I'm pretty excited to work on Salem.
    2. savagek29
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      Awesome. Looking forward to it!
    3. BlazeStryker
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      Yes. Salem should have more stuff, pushed inland a bit due to the tidal wave from Boston Harbor that pushed that one barge up the Charles River. (There had to be one: It explains the flooded condition of East Boston and the aforementioned barge is past a non-drawbridge, to say nothing of the Monty Pythonesque shipwrecking of the USS Constitution...)
    4. Spookychomper
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      I'll be sure to include some wrecks on the beach, thanks for the info!
  10. MaksIsaak
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    I don't understand something, but "drumlin dinner" and "concord" are the same file? at least the same name and weight?
    1. Spookychomper
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      I reuploaded the file, sorry if I did click Drumlin Diner. It was 1 am and they were right next to each other.
    2. Spookychomper
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      Yeah, looking at it was entirely my fault, I uploaded the wrong file. It also will no longer show the Drumlin Diner overhaul as redundant(at least in Vortex).
    3. MaksIsaak
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      Спасибо, человеческий фактор, мне понравился ужин Драмлина. Посмотрим, что тут.
  11. artsensi
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    I was thinking about 'how can i make the game look different' and found this post. Yep, no new game till i see more of your mods posted! Getting this, thanks for the hard work.
    1. Spookychomper
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      Thank you, they should be safe to install mid-game because they only add new objects.