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LarannKiar

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76 comments

  1. Seallv
    Seallv
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    Im using this mod on NG. Havent noticed any difference, but then again, i have never expirienced this bug with followers. At least it didnt make anything worse. Thanks for your work either way!
  2. sub2arsefacey
    sub2arsefacey
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    does this work with Amazing Follower Tweaks? 
    https://www.nexusmods.com/fallout4/mods/26976
    1. exlandia
      exlandia
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      Yes, I'd like to know too...
    2. Jontej
      Jontej
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      • 15 kudos
      I'm using AFT Plus. It does not seem to do anything with it.. :(
  3. Oxygenes512
    Oxygenes512
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    What I noticed using this mod - Piper (other companions probably too) has now (unpleasant) behaviour like Dogmeat before "position behind" patch. That means she actively pursuit my aim point and often try run into this position. If consider unpredictable teleportation capabilitiy of companions, it often leads to strange situations, when I turn back and she is teleported behind my back. But it is still possible, that this mod is not involved in. So I decided remove this mod and observe, what will be changed.
    1. DamaoZhao
      DamaoZhao
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      Are you using AFT? try load last and toggle the "scout ahead" option.
    2. Oxygenes512
      Oxygenes512
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      I have no idea, what AFT is. But actual configuration without this mod is acceptable for me. Sometimes less is better.
  4. Pilot03130
    Pilot03130
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    Impressive mods my friend
    any chance we get an aio version of your fixes?
    or a mod pack similar to cfm?
    I'm sure it'll become one of the most downloaded mods for fo4
  5. dragonslayer2k12
    dragonslayer2k12
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    Going through the automatron content with ada following me and was wondering if you could fix assaultrons and how they wander around as followers?
    1. LarannKiar
      LarannKiar
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      What is the issue with Assaultron followers' AI exactly? Do they have weird pathing routines?
    2. dragonslayer2k12
      dragonslayer2k12
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      said in fred allen voice "seriously you don't know?" lol ada in particular runs into the player all the time and if you have a multi follower mod installed she runs even closer to the player. Assaultrons in general try to sorta constantly move around they just can't stand still.
    3. Oxygenes512
      Oxygenes512
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      Such behaviour - (run into player, then retreat back + "hanging on hero neck") I noticed even without this mod with Codsworth. It is not funny, but it was corrected itself in some moment (probably after kill Kellog, I do not remember exactly). Maybe it is connected with too much carring loot by cheat, as i usually have. :)
  6. BlazeStryker
    BlazeStryker
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    I always assumed this was their attempt to address getting crowded in doorways by a companion (address it as badly as possible, that is).

    Now I can actually get Dogmeat into his armor!
  7. Dinerty
    Dinerty
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    Thank you so much for this!, this really does help.
  8. AeroHybrid
    AeroHybrid
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    Thank you so much for this! It's so annoying now some of my companions / followers tend to walk away mid conversation. Our prayers have finally been answered.

    Btw do you have plans on making some more recruitment of NPCs soon?
  9. RIDICULOGAN1
    RIDICULOGAN1
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    lets see if this makes me want to strangle my followers a little less, thank you
  10. LordGMLP
    LordGMLP
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    You're out here doing God's work mate. Your fixes and recruitment mods are my essentials.