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morita_K

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dnfrealtec

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21 comments

  1. MixBeans
    MixBeans
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    I am surprised that a mod like this just now came out. Thanks, and good job!
    1. dnfrealtec
      dnfrealtec
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      😆
  2. CommissarHark
    CommissarHark
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    The prompt/window/menu/whatever for moving it doesn't pop up for me.
    1. dnfrealtec
      dnfrealtec
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      Are you using the next-gen version? This mod does not work on the next-gen version, and the UI only appears in the trade menu with NPCs.
    2. CommissarHark
      CommissarHark
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      I'm on old gen. I enter the trade menu but nothing is popping up to allow me to move the box at all.
    3. dnfrealtec
      dnfrealtec
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      In that case, since I don’t know the cause, I’m unable to provide a solution. It’s difficult to fix a bug unless I can reproduce it. I hope you understand.

      Edit: I didn’t mention it in the requirements, but if you're not using MCM, I believe the display will not appear.
    4. LeeHelck
      LeeHelck
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      • 28 kudos
      same here, you're not alone. i can change the colors in mcm, but no menu pops up for me to move the widget. shame because where it pops up interferes with my UI.
    5. dnfrealtec
      dnfrealtec
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      edit: Does it not switch to adjustment mode even after opening and closing the console in the NPC trade state? I tried to make it switch using a hotkey, but implementing it is not easy. If the mode still does not switch as described, please let me know. It might be a bit inconvenient to use, but I'll try to make it possible to switch to adjustment mode using a console command.
    6. Skcyte
      Skcyte
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      • 4 kudos
      You need to press ` twice and then you can move it with your mouse. And then press ` twice again after you're done.
    7. NeinGaming
      NeinGaming
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      • 3 kudos
      There's not really anything that "pops up" when you're in widget placement mode. You open and close the console while the trade interface is open, and then your mouse can only move the widget, until you open and close the console again. The only indicator for "placement mode" is that your mouse can't click anything, and can only move the widget.
  3. Krowten1
    Krowten1
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    Just wondering, are modders ever going to run out of good ideas? Simple but brilliant. Kudos
    1. dnfrealtec
      dnfrealtec
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      • 107 kudos
      Thank you! 😆
  4. NeinGaming
    NeinGaming
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    • 3 kudos
    This is just fantastic, thank you.
    1. dnfrealtec
      dnfrealtec
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      • 107 kudos
      <3
  5. qszs
    qszs
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    • 8 kudos
    Nice work! Is there any way for us to customize colors, to make it consistent with game UI?
    1. dnfrealtec
      dnfrealtec
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      Right now, there's no such feature, but adding it isn't difficult. I'll update it soon.
    2. qszs
      qszs
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      • 8 kudos
      Thank you!
    3. dnfrealtec
      dnfrealtec
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      In the recently uploaded version 1.1, color adjustments have become possible. Please check the bottom of the description page for more details.
    4. qszs
      qszs
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      • 8 kudos
      Thanks a lot!
  6. Wabusk
    Wabusk
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    Why doesn't this work in NG?
    Am searching for this kind of feature for my LIGA team. As it stands I never know how much they can carry until I add that last item. Was hoping I could use Companion Status and swap out the useless Action Points for Carry Weight but the scripting is beyond me unfortunately. Thanks for your effort just the same though. 
    1. dnfrealtec
      dnfrealtec
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      To determine the carry weight, you need to check the owner of the currently opened container, which is not possible with Papyrus. This requires using F4SE to implement the mod, but unfortunately, I lack the skills to create an F4SE mod for NG. I appreciate your understanding.