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TheProxyGod

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TheProxyGod

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23 comments

  1. Apocalypticsurg
    Apocalypticsurg
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    • 4 kudos
    thank you for this!
  2. xavyre
    xavyre
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    • 2 kudos
    So, I see he respawns. Something to look for as we run past the ruins. Edit: It would be nice if we could upgrade his armor.
  3. Kiri1994
    Kiri1994
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    • 2 kudos
    Hi! Love this simple mod, but I've encountered a strange problem: it appears that I can't craft the Dioxine Granade no more.
    Until yesterday I was able to, but suddendly today the grenade recipt seems to be disappeared.
    The mod itself is working though, 'cause I can add and use them with the debug console.
    I don't know if this is a proper bug, so I'm putting this in the comment, just in case.
    1. TheProxyGod
      TheProxyGod
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      That's strange, do you still have the microgrenade launcher?, as I might have made it only appear while the weapon is in your inventory
    2. Kiri1994
      Kiri1994
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      • 2 kudos
      Ok, that was the cause!
      I temporaly gave the weapon to my companion, so it wasn't in my inventory.
      Resolved, thank you!
  4. IgorTolm89
    IgorTolm89
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    A very nice mod.Cute weapons and armor. But I noticed that the gun doesn't have a sound of shot, and if you're on the institute's side, then Bossko won't be aggressive - it's a pity to kill :-)
    1. TheProxyGod
      TheProxyGod
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      The Institute alignment was somewhat intentional, but the lack of sound was not. I'll try fixing that 
    2. TheProxyGod
      TheProxyGod
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      All I can figure is that maybe archiving the assets messed up the audio, so I included a loose sound to hopefully fix it
    3. leaftongue
      leaftongue
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      • 94 kudos
      Sounds must be archived without compression.
      I usually leave audio loose if I have a large Main ba2.
      For small mains, it is fine to archive without compression.

      Nice work btw. I look forward to seeing more weapons and armor.
    4. TheProxyGod
      TheProxyGod
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      • 177 kudos
      makes sense, I noticed the different file type when checking the archive, and I have many more weapons and armors on the way.
    5. IgorTolm89
      IgorTolm89
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      • 1 kudos
      Unfortunately still no sound :-(
    6. TheProxyGod
      TheProxyGod
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      • 177 kudos
      even with the loose audio?
    7. IgorTolm89
      IgorTolm89
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      • 1 kudos
      Yup. At the same time, I can manually set this sound to attack in CK and it will be heard when hitting the butt. But when the shot is fired, there is silence
    8. TheProxyGod
      TheProxyGod
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      • 177 kudos
      hmm. I'll take another look at it, as it's working on my side
  5. Vykusi0bsos
    Vykusi0bsos
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    • 1 kudos
    Interesting gun design. Never seen two scopes on one line. Does it provide any functionality or just for decorative purposes?
    1. TheProxyGod
      TheProxyGod
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      • 177 kudos
      basically just decorative, the Star Wars Relby that it's based off of has that 
    2. TheProxyGod
      TheProxyGod
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      • 177 kudos
      basically just decorative, the Star Wars Relby that it's based off of has that 
    3. TheProxyGod
      TheProxyGod
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      • 177 kudos
      basically just decorative, the Star Wars Relby that it's based off of has that 
    4. TheProxyGod
      TheProxyGod
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      • 177 kudos
      whoa glitchy. didn't mean to post thrice 
  6. studmuffin1017
    studmuffin1017
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    thanks! always need more bosses
  7. AtomicHobo
    AtomicHobo
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    • 3 kudos
    Love the Star Wars reference. Bossk is one of my favorite bounty hunters!
  8. BigLittleBigMan
    BigLittleBigMan
    • member
    • 9 kudos
    but the true motivations behind his contract were too complicated for him to understand.
    Did Shaun hit him with the "You couldn't possibly understand" too?
    1. bp42s
      bp42s
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      • 842 kudos
      fun fact: that isn’t actually a line in-game, it never existed and isn’t cut content or anything