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Kritical Guy and Niston

Uploaded by

KriticalGuy

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38 comments

  1. Ruthzer
    Ruthzer
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    I love the mod, i hope you upload more like this, it saves a lot of time
  2. Babak1382
    Babak1382
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    bro this is so goated, got me hyped for future settlements.
  3. StriderShadowwalker
    StriderShadowwalker
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    I've found the schematics, but the display isn't there. I'm using the standard version of the mod, alongside the Storywealth collection. I've tried repairing the building, to see if that made a difference, but it didn't 
  4. aufisch
    aufisch
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    This is so cool. The wall fits really well to Jamaica Plain too. This saved me a ton of work for which I am really grateful.

    It would be even better if we could assign a settler to the towers (defense-furniture), but it is already wonderful in it's current state.

    Question: if the goal is to keep Raiders out of Jamaica Plain, shouldn't the fence around the lake bend outwards? 
  5. Baileywizerd
    Baileywizerd
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    AMy chance of a port to Xbox?
  6. JarrenBlake
    JarrenBlake
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    Using this in conjunction with Rebuild however I am getting a number of transparent or missing sections of buildings and vehicles. Typically a precombine issue however I have this at a low point in my modlist. Below anything affecting the area. Currently the order in that section is 

    Rebuild and Rebuild Shared Resources
    Gated.esp
    Gated Extended Borders
    Rebuild_Settlements Previs
    Gated Jamaica Patch

    This is a mid play install and while I have been to Jamaica prior I did not complete the treasure hunt as I new I would be installing this mod. (Typically load settlement mods as I get to those areas in the event there is a conflict I can go to a presave without having to restart the game.)

    Any ideas, should I move the Rebuild Previs as the last line or do I need a patch for it as well? I initially had both Gate and Extended prior to the Previs and had the same issue. The main file does not seem to have any conflicts per xEdit so feel it has to do with the interplay of the last three. 

    Update: Moving the Rebuild Previs to the very bottom position seems to have done the trick. 
    1. KriticalGuy
      KriticalGuy
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      Well... I've addressed this in the description, but I'm glad you figured it out. Enjoy!
    2. JarrenBlake
      JarrenBlake
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      Right, I did read the Desc and FAQ area. The confusion for a moment was around that both your Mod and Rebuild have up to 3 different Esp each.  Obviously I would not load this mod before the Rebuild Shared Resources file, but that left both the main Rebuild file and the Rebuild previs file. Which would go before or after your Mod. That is why I listed the above sequencing I was starting out with. In the end landed at the Rebuild previs specifically being the file that needed to be last, but if your mod loaded prior to the main Rebuild file then features did not write into the game so they had to load in between the two. At least for my modlist build.  
  7. schnarphestus
    schnarphestus
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    Just to be 100% clear, if using the Main file #1 and The Rebuild Collection, the Misc file #3 is not needed ?
    1. KriticalGuy
      KriticalGuy
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      No, it's only needed if you are using my extended borders file.
    2. schnarphestus
      schnarphestus
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      I throw many cookies in your direction. Smart human, all thumbs up
  8. FoxtrotTangoSierra
    FoxtrotTangoSierra
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     I  found the Treasures of Jamaica Plain but can't find the blueprints. Can someone  give me a suggestion. I don't use MO so I cant change my load order, if that's the issue. 
    1. KriticalGuy
      KriticalGuy
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      make sure the esp is activated, not sure of any other cause.
    2. CaliforniaRolle
      CaliforniaRolle
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      Try a different version, I switched from extended to normal and It showed up in the treasure room
  9. CaliforniaRolle
    CaliforniaRolle
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    Awesome mod!

    Is there any chance that we can get a pre NG version of the mod?

    I play a modpack on the OG version and it ctd's on startup after installing sadly..
    1. CaliforniaRolle
      CaliforniaRolle
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      Update: Version 1.0 with the extended borders seem to work. Writing this in case anyone has the same issue.
    2. KriticalGuy
      KriticalGuy
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      I made this mod in old gen, I haven't upgraded myself. This works on both versions of the game. Must be an issue on your end.
    3. CaliforniaRolle
      CaliforniaRolle
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      Yea the StoryWealth modpack probably caused some issues. It has a billion mods.. But im glad its working now
  10. MaxDrechsler
    MaxDrechsler
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    Immersive!
    1. KriticalGuy
      KriticalGuy
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      Sure is! Cheers :)