I've found the schematics, but the display isn't there. I'm using the standard version of the mod, alongside the Storywealth collection. I've tried repairing the building, to see if that made a difference, but it didn't
Using this in conjunction with Rebuild however I am getting a number of transparent or missing sections of buildings and vehicles. Typically a precombine issue however I have this at a low point in my modlist. Below anything affecting the area. Currently the order in that section is
This is a mid play install and while I have been to Jamaica prior I did not complete the treasure hunt as I new I would be installing this mod. (Typically load settlement mods as I get to those areas in the event there is a conflict I can go to a presave without having to restart the game.)
Any ideas, should I move the Rebuild Previs as the last line or do I need a patch for it as well? I initially had both Gate and Extended prior to the Previs and had the same issue. The main file does not seem to have any conflicts per xEdit so feel it has to do with the interplay of the last three.
Update: Moving the Rebuild Previs to the very bottom position seems to have done the trick.
Right, I did read the Desc and FAQ area. The confusion for a moment was around that both your Mod and Rebuild have up to 3 different Esp each. Obviously I would not load this mod before the Rebuild Shared Resources file, but that left both the main Rebuild file and the Rebuild previs file. Which would go before or after your Mod. That is why I listed the above sequencing I was starting out with. In the end landed at the Rebuild previs specifically being the file that needed to be last, but if your mod loaded prior to the main Rebuild file then features did not write into the game so they had to load in between the two. At least for my modlist build.
I found the Treasures of Jamaica Plain but can't find the blueprints. Can someone give me a suggestion. I don't use MO so I cant change my load order, if that's the issue.
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It would be even better if we could assign a settler to the towers (defense-furniture), but it is already wonderful in it's current state.
Question: if the goal is to keep Raiders out of Jamaica Plain, shouldn't the fence around the lake bend outwards?
Rebuild and Rebuild Shared Resources
Gated.esp
Gated Extended Borders
Rebuild_Settlements Previs
Gated Jamaica Patch
This is a mid play install and while I have been to Jamaica prior I did not complete the treasure hunt as I new I would be installing this mod. (Typically load settlement mods as I get to those areas in the event there is a conflict I can go to a presave without having to restart the game.)
Any ideas, should I move the Rebuild Previs as the last line or do I need a patch for it as well? I initially had both Gate and Extended prior to the Previs and had the same issue. The main file does not seem to have any conflicts per xEdit so feel it has to do with the interplay of the last three.
Update: Moving the Rebuild Previs to the very bottom position seems to have done the trick.
Is there any chance that we can get a pre NG version of the mod?
I play a modpack on the OG version and it ctd's on startup after installing sadly..