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Empyrean

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Akaixz

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8 comments

  1. constance13
    constance13
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    Apologies if it's obvious, but what is the difference between this mod and SPID - Urban Raiders? I've read the description for both, but I'm still unsure...
    1. Akaixz
      Akaixz
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      SPID - Urban Raiders distributes the Urban Raiders armors to raiders, this mod distributes the collection of armors from the Modern Tactical Raider Overhaul to raiders aswell, basically they are distributing different outfits for raiders, increasing diversity. You can use both with no problems.
    2. constance13
      constance13
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      Ohhhh, thank you for clarification. For some reason I read "SPID - Modern Raider Tactical Overhaul" as more of the mod name than the actual description of the armor set, sorry! My brain sucks. It's great to know they work together. I know you wrote that Raiders at lvl 10 will start wearing the armor sets, but is there a way to test if it's working when starting a new save?
    3. Akaixz
      Akaixz
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      On the DISTR.ini file you can set the last number(the chance) to 100 and remove the level requirement to test, if you wish!
      It should looks like this:
      Outfit = emp_SCAV_Outfit_Raider|ActorTypeNPC|RaiderFaction|10|NONE|NONE|20
      remove the "10" and "20"
      Outfit = emp_SCAV_Outfit_Raider|ActorTypeNPC|RaiderFaction|NONE|NONE|NONE|NONE
    4. constance13
      constance13
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      Thank you for walking me through this! I appreciate it. So, I wrote in the line, and haven't seen a change from the raiders at the beginning at concord. I even tried spawning some in to see if they would be different. I'm playing on NG, so I'm wondering if that's what's causing the issue?
    5. Akaixz
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      Well, thats odd, maybe, i'm on oldgen so i dont know hows SPID on the next gen, but try to have the line like this then:
      Outfit = emp_SCAV_Outfit_Raider|ActorTypeNPC|RaiderFaction|NONE|NONE|NONE|100, and check the log of SPID located on Documents/MyGames/Fallout4/
    6. constance13
      constance13
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      Nice, thanks for the for the line. When I do my testing for mods right now, I do so with a new game and use the Concord fights as a test. I download through Vortex, so your ini files are in my common>fallout 4 path. I added in your line but I didn't see an immediate change. I ended up adding the mod Unleveled World, and during one of my test runs I saw a dead raider corps in Concord wearing an Urban Raider outfit!

      So, I wanna say it works? I did multiple intro runs with a new game through Concord and was unable to recreate that moment. I wonder if it's just rare. I ended up uninstalling Unleveled World, so the Raiders at Concord are back to being the easy small frys. At the very least I can craft your Urban and Modern outfits at the Chem station, so I think it works. Perhaps if I played hours into the save and run into higher level raiders I'd start to see more of them wearing your gear. Either, way, I'm thankful for your help. If your curious, this is what the two ini files look like when I got that random spawn:

      ModernRaiderOverhual
      ;FormType = FormOrEditorID|StringFilters|FormFilters|LevelFilters|TraitFilters|CountOrPackageIndex|Chance
      ;Keyword Distribution
      Keyword = empraiderboss_scav|EncRaider01Boss|NONE|NONE|NONE|NONE|NONE|100
      ;RaiderFaction
      ;Raider Bosses
      Outfit = emp_SCAV_Outfit_Raider01_Boss|empraiderboss|RaiderFaction|NONE|NONE|NONE|100
      ;Raiders Outfit
      Outfit = emp_SCAV_Outfit_Raider|ActorTypeNPC|RaiderFaction|NONE|NONE|NONE|100
      ;DN092_BossOutfit
      Outfit = emp_SCAV_DN092_BossOutfit|ActorTypeNPC|RaiderFaction|NONE|NONE|NONE|100
      ;Outfit_Raider_RRCorpse
      Outfit = emp_SCAV_Outfit_Raider_RRCorpse|ActorTypeNPC|RaiderFaction|NONE|NONE|NONE|100
      ;Outfit_Raider_UnderArmorOnly
      Outfit = emp_SCAV_Outfit_Raider_UnderArmorOnly|ActorTypeNPC|RaiderFaction|NONE|NONE|NONE|100
      ;Outfit_Raider_NoHelmet
      Outfit = emp_SCAV_Outfit_Raider_NoHelmet|ActorTypeNPC|RaiderFaction|NONE|NONE|NONE|100

      UrbanRaider
      ;FormType = FormOrEditorID|StringFilters|FormFilters|LevelFilters|TraitFilters|CountOrPackageIndex|Chance
      ;Keyword Distribution
      Keyword = empraiderboss_ur|EncRaider01Boss|NONE|NONE|NONE|NONE|NONE|100
      ;RaiderFaction
      ;Raider Bosses
      Outfit = emp_ur_Outfit_Raider|empraiderboss_ur|RaiderFaction|NONE|NONE|NONE|100
      ;Raiders Outfit
      Outfit = emp_ur_Outfit_Raider|ActorTypeNPC|RaiderFaction|NONE|NONE|NONE|100
      ;Outfit_Raider_RRCorpse
      Outfit = emp_ur_Outfit_Raider_RRCorpse|ActorTypeNPC|RaiderFaction|NONE|NONE|NONE|100
      ;DN033_Outfit_Raider
      Outfit = emp_ur_DN033_Outfit_Raider|ActorTypeNPC|RaiderFaction|NONE|NONE|NONE|100
      ;DN028_Outfit_Raider01_Boss
      Outfit = emp_ur_DN028_Outfit_Raider01_Boss|ActorTypeNPC|RaiderFaction|NONE|NONE|NONE|100

      Edit: It worked! I was able to run into a raider wearing the Urban kit inside the Concord Museum. Thanks!
  2. lance5
    lance5
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    Nice, I'll try this out. Thank you for a new version of my mod.