Merlin is that cow and will have been since 35 B.C. once he gets started in 2187.
In other news, there's a cow in Fallout Who Regenerated I rescue from the space-time vortex every time I do a run; my headcanon is that it's Bessie, the Brahmin the Zetans abducted from Dusty Dude in the Old World Radio mod.
...we gotta hook these two up! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Dusty Dude: Just one of those kind of days!
You're welcome. Our recent conversation about recruitable radstags reminded me that I mentioned this brahmin to you a long time ago. So, in a way, this one is for you.
Nicee idea, will there be another kind of this thou? Anyways do you mind making a recruitable version of the settlers and preacher in a burial scene in a random encounter if that's possible
I told Gazza1986 that I'd make a recruitable version of the raider who is painting the statue near Somerville Place, but I don't have an ETA for it. As I've mentioned before, though, I try to limit my recruit mods to "homeless" NPCs, but I don't know how many are left.
Thanks. I've been calling that brahmin the "Magical Cow" (or some such) since the first time I encountered it, so when it came time to write the mod page, I just ran with it. :-)
I grew up on a cattle ranch and can say that many, many real life cows are magical in this way. Cows are more athletic than people think and can be stubborn and stupid enough to get themselves into some pretty bizarre and dangerous situations. I never questioned the upstairs cow, but I love that I can now take it home with me. Thanks.
You're welcome, and I agree. Cows (and animals in general) do crazy stuff. Rumor has it that, in a previous life, this particular brahmin helped a farm boy become a legendary king.
28 comments
Merlin is that cow and will have been since 35 B.C. once he gets started in 2187.
In other news, there's a cow in Fallout Who Regenerated I rescue from the space-time vortex every time I do a run; my headcanon is that it's Bessie, the Brahmin the Zetans abducted from Dusty Dude in the Old World Radio mod.
...we gotta hook these two up!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Dusty Dude: Just one of those kind of days!
but I have no clue... I'm curious now though I'll have look it up.
Now I can recruit it
Anyways do you mind making a recruitable version of the settlers and preacher in a burial scene in a random encounter if that's possible
As for the preacher and his friends, Recruit Random Encounter Settlers and Farmers makes them recruitable.
Besides, this is a serious mod. I just gave it a not-so-serious description.
Now I can bring them back to a settlement, thanks!