Mod articles
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Static Collections instead of Prebombined Objects
Introduction
Instead of using pre-combined objects, we can use what BGS has often used in FO4, but also in other of their games: Static Collections. A combined super mesh.
Though used for many objects, Skyskrapers and objects of very huge size rarely if at all are combined. If precombination is disabled what then? Draw calls are going through the roof because of that. Therefore to really optimize downtown and cannot see any other way than adding combined meshes of those huge buildings.
Kit based objects increase object count tremendously in a scene. By Static Collecting kit pieces, loading gets quicker. It also helps consolidate textures. Let’s say this building is made from one texture map, and is comprised of eight kit pieces. To the renderer this...