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rsm000rsm

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23 comments

  1. Darkcrafterzx
    Darkcrafterzx
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    Thanks for this mod, also can I request manta man to become recruitable?(if that's possible and okay)
    1. rsm000rsm
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      You're welcome. As for making him recruitable, I'm sure it is possible, but I don't have the skills to do it. Recruitment would have to be locked behind his random encounter events so as not to break him or his interactions with the Silver Shroud. This is one for Larannkiar, who could probably set it up so that you have to recruit him as the Shroud. That would be cool.
    2. Darkcrafterzx
      Darkcrafterzx
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      By searching a mod for this npc, I encounter this mod, thou I still not tested it yet "https://mods.bethesda.net/en/fallout4/mod-detail/4040852" 
    3. rsm000rsm
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      That's a PS4 mod, so I can't look at it to see what it does.
  2. jtzeal
    jtzeal
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    out of my hundreds of play-thru's i have only spoken to Manta Man once. saw his corpse once too. so if he were essential i might actually get the chance to say hey buddy. but without recruitment....Why?
    1. rsm000rsm
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      Well, as I told another commenter below, I don't know how to set up recruitment so that it doesn't happen until after his quest stuff is over.
  3. 3vret
    3vret
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    He was also supposed to be wielding Junk Jet, but the developers forgot that it had player-only flag on it
    1. rsm000rsm
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      I think it is flagged as player only because NPCs can't load the junk items to be ammo.
    2. NgThanhPhong1
      NgThanhPhong1
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      There is a mod to fix the Junk Jet to be allowed to use for NPC now
    3. Siukkola
      Siukkola
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    4. rsm000rsm
      rsm000rsm
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      That's only one I could find, so I'm assuming yes.
  4. streetyson
    streetyson
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    Coool. But to answer your description's claim he's been overlooked, one existing main mod for this sort of thing, Essential Unique NPCs and Pets which makes many essential (or protected if essential stops quest options etc) already does list Manta Man (it changes him to essential).
    1. rsm000rsm
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      Missed that one, probably because I searched "protected" and not "essential." I tend to avoid adding the essential flag since you never know when someone will need to be put down. Still, that mod provides a good master list of NPCs that probably should be protected/essential but aren't.
    2. streetyson
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      Yes, because of that issue is the very reason why that mod marks some as protected instead of essential (or excludes some NPCs). And iirc a few of the other similar essential-flagging mods do the same. But yes the one I linked is prob the most extensive and maybe the only one to cover Manta Man before yours. And essential is maybe better for him as there's no (vanilla) quest reason to kill him - and the only two (vanilla) times you might meet he's in a fight and you might accidentally kill him if you join in and he's only protected. [iirc, I've also read a protected flag doesn't protect an NPC from dying via you blowing up a nearby car or robot(?), but don't think that applies in Manta's meetings anyway.]
    3. rsm000rsm
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      The essential flag for any of the settlers (and recruitable NPCs) would be bad for a NW raider play through if you have to take a settlement by force. Although NW may be set up to remove protected/essential flags on its own, but I wouldn't know since I haven't done a raider run.

      I've read about the exploding cars thing, too. Same for missile turrets, although I don't recall seeing it happen. Never liked that one, but I haven't dug into turret records to see if there's a switch for that. While it is more realistic to be that way, if realism is the reason for it, then it should apply to all of the other turrets, too. Friendly fire isn't selective, and all that.
  5. SithAnjos
    SithAnjos
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    I wish I could endorse this mod for the description alone.
    1. rsm000rsm
      rsm000rsm
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      Manta Man would appreciate your endorsement. It gives him strength in his fight against a hostile wasteland.
  6. BHAitken
    BHAitken
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    I wanted links to the adventures!  LOL
    1. rsm000rsm
      rsm000rsm
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      I should put together a list of those classic adventures. I mean, who could forget the epic DC Comics crossover adventures of Batmantaman or Manta Man of Steel?
  7. cubbyman1
    cubbyman1
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    i'm not in the loop of knowing what this manta man is all about?
    is this a joke mod or something?
    1. rsm000rsm
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      Manta Man is part of a special random encounter connected to the Silver Shroud quest line.

      Edit: When encountered he's fighting raiders (or the like), but without the protected flag, he can be killed before you even get a chance to talk to him. There's at least one additional encounter with him that happens later, but the same thing can happen. It would be a shame if is head exploded during the unique Silver Shroud/Manta Man dialog.
  8. Qrsr
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    This is Manta Man :)
    1. rsm000rsm
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      He's far less imposing without a batting helmet.