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Exoclyps

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Exoclyps

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20 comments

  1. Gegengjian
    Gegengjian
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    请问如何去除模糊效果 ?
  2. ArcherTheGrey
    ArcherTheGrey
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    Can we please get a patch for pilgrim enb i love that one so much but these make only nvd just to dark thermals are honestly fine somehow
    1. Exoclyps
      Exoclyps
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      Try increase the NV level you use to 2 or 3, or use the "everything x1" patch and see if that does it.
    2. ArcherTheGrey
      ArcherTheGrey
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      i dont understand how there are no options in the workbench just white blue or green
    3. Exoclyps
      Exoclyps
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      2 or 3 is the regular Night Vision option. You might need to find the blueprints (locations explained on main mod's modpage).
      The "everything x1" is an optional patch you can download on this page.
    4. ArcherTheGrey
      ArcherTheGrey
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      okay blue is un usable even at 3 times green is also just ungodly bright but white works at level 3 kinda it makes glow sights blurry and is still almost to much and at level two its way to weak really think its gonna need its own patch at some point for pilgrim
    5. Exoclyps
      Exoclyps
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      Could try the Reactor patch and see if that does it.
      I can't really make one for others as I don't use ENB.
    6. ArcherTheGrey
      ArcherTheGrey
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      i was using the reactor patch. pilgrim is free on nexus if you ever get the chance im sure thousands would love it 
  3. DatItalianGuyy
    DatItalianGuyy
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    any option for a version without less brightness? already running darker nights, NVG's have perfect light "exposure" (like a camera balanced exposure) soo strong sources of light appear perfect, but the darker areas are barely better then before, soo it kinda removes the sense. 
    1. Exoclyps
      Exoclyps
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      So. Did you ever use 3x? If not, just use 2x as that's the old 1x.

      Did this make sense?

      Edit to add:
      no flack meant here. Just that from my experience I've had users who either "like it" or users that wants it's a bit "less bright".
      Never had anyone say they used the 3x option though.

      Which is why I made it it so that instead of:
      1x, 2x and 3x, you now get 0.5x, 1x and 2x. Which should hopefully fit better for everyone.

      But if you liked the 3x I can make a patch to restore that I suppose.
    2. DatItalianGuyy
      DatItalianGuyy
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      its more because i don't know why, but both 2x and 3x "break" the keybind, in the sense that NVG's don't turn on with either of those settings.
    3. Exoclyps
      Exoclyps
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      Alright. Can dig that.
      Uploaded an optional patch that makes all 3 settings to the vanilla x1.
    4. DatItalianGuyy
      DatItalianGuyy
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      i can turn it off, if i drop it on the ground and activate the setting that turns it on whenever i equip it, and trough the keybind i can turn it off, but i can't turn it on, i don't know why
    5. DatItalianGuyy
      DatItalianGuyy
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      thank you soo much!!
    6. DatItalianGuyy
      DatItalianGuyy
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      update: just tried it and this solved my issue!! thank you soo much!
  4. alexo2008
    alexo2008
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    Will this work with enbs like reactor?
    1. Exoclyps
      Exoclyps
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      I think it depends a bit on the ENB. I made a patch to adjust the values to be closer to what the Reactor ENB West Tek patch does.
  5. aceman777111
    aceman777111
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    • 1 kudos
    I love the Sam Fisher white night vision. Awesome!
  6. DatTheBigBoss
    DatTheBigBoss
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    • 2 kudos
    FIIIIIIIIINAAAAALYY!!!!!!
  7. ArteonTarchin
    ArteonTarchin
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    • 3 kudos
    would it work with mods that use the west-tek night vision like TAC?
    Update: It does! Thanks a lot for the mod