To the question "who hates the new bottles" I guess it was everyone because I came to this mod looking for the exact opposite; Rocket-like bottle replacers for Fallout 3/NV.
Thanks for the proper bottles. But I ran into a problem and honestly I'm surprised it's not been brought up by anyone else. The .esp for the nuka-world bottles is a bit broken. I'm guessing it was a bad save that got uploaded.
I fixed it on my end since I was going to add it to my merge plugin anyways. I just changed the form ids to match the ones in the dlc plugin. It really only had the first two digits saved wrong, which I've seen happen before. So the file in question is just making all new bottles instead of changing the ones in game, which of course means you'd never see them outside using console commands.
Darn!! I really like this mod. The drinks are so colorful and awesome. But it doesn't work well with the mod "Nuka-Cola and Vim Display Racks" ( http://www.nexusmods.com/fallout4/mods/17848/? ). The bottles are facing the wrong way on the shelves.
This is a great mod as I much perfer this design, I ended up downloading a HD bottle texture from fallout 3 to change the lables. In fallout 3 the nuka cola had much more of a purple/blue tone and now they are compleatly cyan.. Is it possible to give it a little core of a purple tone? I tried editing the NukaLiquidQuant.dds texture but that made no difference
Hey, thanks for taking the time on this mod. To repeat earlier comments, FO4 really needed this, and it works fine. Just one tiny little whine however, and I'm really sorry to make it especially since it concerns compatibility with another mod. Basically, the bottles seem to be 180 degrees out of rotation. When I put them on a display stand from the interactive decs mod, the labels face away. The bottles also hover an inch or so. Please don't think me ungrateful, if I wasn't using the display stands I'd be all over this mod like a rash. Sierra can't decide if she loves my display or hates the rocket bottles ^_^
The bottles hovering is a vanilla issue, I used the vanilla bottles nif and replaced the mesh. The bottom of mine are exactly in the same spot as the vanilla mesh was. If I lower them then they will get messed up in the vending machines and be stuck inside things they are sitting on.
Roger that. I've since noticed a couple of other bits hovering - the vanilla robot models, for example. And some of the vanilla liquor bottles are back to front when put on display too. They should ship this game with an OCD warning ^_^
Thanks much for making this. Any chance we could get a Mojave Imports http://www.nexusmods.com/fallout4/mods/3793/? compatibility patch? It adds a few flavors.
62 comments
I fixed it on my end since I was going to add it to my merge plugin anyways. I just changed the form ids to match the ones in the dlc plugin. It really only had the first two digits saved wrong, which I've seen happen before. So the file in question is just making all new bottles instead of changing the ones in game, which of course means you'd never see them outside using console commands.
It's asham that the I've gotten use to the new bottle design but hay it's good to have the option
liked it enought to donate for the first time :3