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DarthWayne

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DarthWayne

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70 comments

  1. cobaltcrowsprite
    cobaltcrowsprite
    • member
    • 2 kudos
    Does this really need SKE anymore?? I love this but I don't know any alternatives and SKE is wretched
  2. ShadowHunter12
    ShadowHunter12
    • member
    • 1 kudos
    Definitely works with SKE properly installed too, my only wish was an army variant of these pieces in that lovely shade of green.
  3. TheSurpriser
    TheSurpriser
    • member
    • 9 kudos
    Does anyone know the base id for these BoS barricades? (can only be found @ cambridge police station) if we knew that then we could use them via console spawning in camps.
  4. TheSurpriser
    TheSurpriser
    • member
    • 9 kudos
    Regardless, SKE is pure evil and such a small mod like this should never have required it
  5. SSGStryker
    SSGStryker
    • premium
    • 54 kudos
    Does this mod not work at all anymore? That would be a shame as it looks fantastic, but I'm not going to bother if it's defunct.
  6. Liberiton
    Liberiton
    • member
    • 0 kudos
    This mod doesn`t work anymore, the SK required doesn`t exist since it was depreciated.
  7. Starwaster
    Starwaster
    • member
    • 5 kudos
    So what do you other players do about gates for the barricade? Any suggestions?
  8. ilovepiealot
    ilovepiealot
    • member
    • 0 kudos
    Hey DarthWayne, this mod looks quite nice. Have you considered updating this to include things like navmeshing or updated third party mod dependencies? Thank you.
    1. Evilicious
      Evilicious
      • premium
      • 7 kudos
      Try this. https://www.nexusmods.com/fallout4/mods/21403
    2. Starwaster
      Starwaster
      • member
      • 5 kudos
      deleted (wrong place)
  9. Dhuston27
    Dhuston27
    • member
    • 0 kudos
    delete
  10. Snoopy81S
    Snoopy81S
    • premium
    • 62 kudos
    Purpose for future.
    When did you make the autonomic completed standalone version of your MOD without using Settlement Keywords function and add fix navmesh so the npc can walk on the walkways?
    Fix navmesh i know where is (https://rd.nexusmods.com/fallout4/mods/21403). With autonomic completed standalone version of your esp file this was problematic now yet.