Tired of the low prices in the wasteland? Your goods need to value more than a few pieces of junk that used to cover bottles? Search no more, now the wastelanders take advantage of the opportunities of the Capitalism and now caps worth even less
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Changelogs
Version 2.0
add the munition post-apocaliptic inflation
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I decided to improve the idea that in a post-apocalyptic world all tings will cost much ore, so in base of raw materials, now all the miscellaneous items containing such materials will increase their value in correlation of the price and quantity of their base materials. That said, I left the price for some raw materials untouched, like steel and concrete that literally are everywhere to be looted or scrapped in the wasteland, so the base price for it need to be very low. Also, I alter or add new items to the leveled lists in order to give sense to the world, and what a given person carry with him/her in the daily basis and according to the "wasteland economy".
Then according to this base values I change the price of the item in the wasteland also, I include to the rare/specials miscellaneous a plus in the prices that will give them even More price in the market
Collector Plus = Base price x2 Institute/High-tech PLUS = Base Price + 100 Unused Plus = Base Price + 10 Pre-war/Working Plus = Base Price +50
And now by request of rave1704 I include Inflation to every Ammo type and believe me now every shot count.
Includes:
Aluminum to the named items as Aluminum. Example:Aluminum Oil Can now contain aluminum instead of steel. Blood Paint now doesn't have oil. Soap now contain Antiseptic instead of oil. Increase the caps in the inventory of vendors, so now they can buy you your expensive items. Overprice in the Cigars and level list chances. Alter or add new items to the leveled lists.