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kakagias

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kakagias

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7 comments

  1. 3DRenderBoy
    3DRenderBoy
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    Oh, no!. Not again!!! Almost always the same with blueprint mods! Authors do not add what mods are required exactly. MOSTLY the required mods are HIDDEN in .JSON file! I have the feeling that some authors even do not even look into .JSON file to correct the description! Or they even do NOT play AFTER they exported the blueprint!

    This blueprint has missing mods. The .JSON also has confusing entries:
    A required mod is listed THREE times!!! Is this mod listed three times or are two other mods?? Who knows!

    Spoiler:  
    Show


    "Fallout4.esm",
                "DLCWorkshop01.esm",
                "DLCworkshop03.esm",
                "Homemaker.esm",
                "Rebuild_SharedResources.esm",
                "PrewarWSPaintings.esl",
                "CWSS Redux.esp",
                "Settlement Electricity Overhaul.esp",
                "HZS Easy Homebuilder and Working Double Beds.esp",
                "Snappy_HouseK.esp",
                "AkaWaterWorld.esp",
                "Vendor_Registers.esp",
                "Evan_Modular Kitchen.esp",
                "BNK.esp",
                "Crimsomrider's Unique Furniture.esp",
                "GS&P-GenericAndMiscellaneous.esp",
                "GS&P-SignsOfTheTimes.esp",
                "LaundryDay.esp",

                "TheFridgeWireless.esp",
                "OCDecorator.esp",
                "OCDecoratorDLC.esp",
                "Friffy_Fixed Rugs.esp",
                "OCDecoratorDLC.esp",
                "PristineWorkshopAssets.esp",
                "WorkingTableLamps.esp",
                "PlantableGrass.esp",
                "OCDecoratorDLC.esp",
                "MoreVaultRooms.esp",
                "AssortedPrewarDecor.esp",
                "Friffy_Fixed Curtains.esp",
                "dinoshelf.esp"



    I have all required mods - except these:

    "GS&P-GenericAndMiscellaneous.esp",
    "GS&P-SignsOfTheTimes.esp",
    "LaundryDay.esp",


    I have Gruffd's Signs of the Times mod but NOT that begins with "GS&P".
    1. 3DRenderBoy
      3DRenderBoy
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      All right, I found the missing 2 Gruffdd mods (from another site) and the Laundry Day mod (on Nexus). But now, I have issues when importing. Import stops at 32 and after 60 seconds I get error message that Pristine Bed (##0083AD - #32) item stopped to work. The import does NOT continue. It is active importing, but it always stops after ~ 1 minute. Import does not freeze.
      I then deleted that entry in .JSON, but import still stops at the same item.

      I had a similar issue with Real Sanctuary Hills Restoration mod. It was Pristine mod again, but it stopped at 2368 because of a lamp item (#14 or so). I then deleted the #14 lamp item in .JSON, and import WORKED without error(s).
  2. KoolAid312
    KoolAid312
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    • 1 kudos
    This does not show up in the transfer settlement terminal at all. Ive added everything you have asked.
    Kind of a shame since this mod looks amazing; is there/will there be a fix?
    1. bjdiel96
      bjdiel96
      • member
      • 1 kudos
      You need to go to this mods folder than copy the file, then manually extract the blueprint in an empty folder located in Fallout 4\Data\F4SE\Plugins\TransferSettlements\blueprints rename the folder to any number from 1-30 I think may be up to 50 doesn't matter just make sure it's not a number file you already are using as it will replace another bp... Hope this helps :) 
    2. cade1968wellsaha
      cade1968wellsaha
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      feckin what..... can i just uninstall and reinstall?
  3. HobbitEater
    HobbitEater
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    Hey,
    I'm trying to import this blueprint but after all the objects have been placed and the script load phase begins i get a CTD, the problem persits even after extensive troubleshooting. Any tip what i might try or what the problem might be? It even CTDs if i only import DLC objects and no objects from mods.
    - Cheers
    Edit: Fixed after ive reinstalled the required mods
  4. bjdiel96
    bjdiel96
    • member
    • 1 kudos
    Wow, amazing job! Thank you so much! I was planning to do this myself, but you saved me the time and effort of placing all those hedges. I truly appreciate the time you put into this; I know it was probably a long process. :)

    Also, for anyone wondering, using the rebuild part of the base mod does work - it actually places the new furniture after you repair it. However, I definitely recommend following the mod author's recommendations. I just tested it with the version I already had lol :')