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DBZWarrior360

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DBZWarrior360

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26 comments

  1. JADEEW0LFF
    JADEEW0LFF
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    this is a real help thanks because the vanilla enclave don't give 2 fucks that I'm colonial I basically own them they still would open fire so thank you this helps
    1. DBZWarrior360
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      There's also an official patch that makes them friendly and adds a peaceful resolution to Echoes of the Past. This is intended to be used with it. Here's the link.
  2. KroqGar3000
    KroqGar3000
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    The enclave guys at the amphitheatre still shoot me, is that supposed to happen if i have this mod installed? 
    1. R3dd1sh
      R3dd1sh
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      different mod bro
  3. lovelybabydoll
    lovelybabydoll
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    I identified a problem and IDK if it's just me but: after doing the CC quests for Hellfire and the Heavy Incinerator, the assassins spawned but were friendly. Can this be fixed?
    1. DBZWarrior360
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      Oh, you know what that probably is? I changed the NPCs' factions to the AR2 Enclave, instead of the CC Enclave, while trying to solve the Legendary Spawn bug. That might break things. The AR2 Enclave isn't immediately hostile to you, you see. Let me try changing it back.
    2. DBZWarrior360
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      It was not what I thought it was, but I think I've fixed it now.
  4. zlo42
    zlo42
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    Needs to be updated for Improved Enclave 2.0 which compacted the forms on ImprovedAREnclave.esp

    Edit: here is the updated esp
    1. DBZWarrior360
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      Very much appreciated. I was wondering what was going wrong.
  5. HellmuthVonMucke
    HellmuthVonMucke
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    Is it possible to install this mod-mid game? I was wondering if it wont break their gear...but on the other hand, if those NPCs scale with the rest of AR2, then their gear should fix itself once I progress far enough in the story and all AR2 NPCs change the gear to the black one...
    1. DBZWarrior360
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      I haven't tried it. I imagine it could technically be possible if you use the "recycleactor" command on all of them. But for convenience's sake, I recommend a new game.
  6. grandvil
    grandvil
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    So if I patched America rising to use modded x02 and x03 armors, will this call on the modded armors or will it keep using the CC armors and will require the CC armor replacement patch
    1. DBZWarrior360
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      It calls on the AR2 leveled lists. Whatever you add to the AR2 Leveled lists will show up on the CC troopers.
    2. grandvil
      grandvil
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      Nice, you're the best, thanks for simplifying the process for me, I can just remove 2 esp's entirely now.
    3. DBZWarrior360
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      Hellfire Troopers will not alternate though, but I imagine if you use the Unoctium X-03 patch for the Improved AR2 Enclave, they would in theory wear the Unoctium suits.
    4. grandvil
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      I think the improved AR2 makes their own NPC's. That being said, that just means I need to check in xEdit if the outfit change for the X03 is applied or not. So I'll check when I get back home. Once again, thanks for the hard work!
    5. DBZWarrior360
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      Indeed it does. My modification to the CC Hellfire Troopers call on their loadout, which is why it's a requirement.
    6. grandvil
      grandvil
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      Thanks! Seems like I still need the X-03 and X-02 replacers though, speak of the devil and the forged raider with the rusty X-03 need it to replace the CC armors. Unless I've gotten turned around somehow.
    7. DBZWarrior360
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      No, you probably need those standalone replacers for those single instances. My mod doesn't touch Speak of the Devil or Pyromaniac.
  7. H4RP00N770X
    H4RP00N770X
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    Despite the first version of America Rising no longer being updated, is it possible to align these Creation Club version of Enclave with the AR1 ones as well?
    1. DBZWarrior360
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      That's probably beyond my skill level. The AR2 system is relatively easy to work with, but it was also completely overhauled from the America Rising 1 system. I'm sure it's possible, but it would take someone a fair bit beyond me to do it.
    2. H4RP00N770X
      H4RP00N770X
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      Ah okay
  8. ShadowMasterLP
    ShadowMasterLP
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    uhm dont have Otellino ( creater of AR2 ) allready have a patch for that ?
    1. ArcanicVoid
      ArcanicVoid
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      Appears the plugins do things differently. This mod edits records from the Remnants CC to use AR2 records, and the original AR2 patch by Otellino does a bit of the opposite with much more changes. Also the original patch includes changes to Quests and story manager nodes that are much needed. 
    2. DBZWarrior360
      DBZWarrior360
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      His patch is a quest patch. Mine makes the NPCs look like AR2 NPCs. Indeed, this mod is intended for use with the official patch.
  9. JordanCR44
    JordanCR44
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    Nice, thanks! Great Job!