Fixed a bug which could prevent certain Sluice residents from attacking the player if provoked
Added a failsafe to ensure that Piper is at the Dugout when returning to Joanna
Fixed a bug that would sometimes cause NPCs to constantly be in pain if a player reloads into the middle of the feral ambush with Faizal
Important cells/locations added by the mod will no longer reset after a certain time
Added in missing music track
Roberta provides a more substantial reward for saving Finch
Nick should now draw his weapon when the player does like normal
Various quest flow improvements
Various quest objective edits for clarification
Minor dialogue changes
Minor level design changes
Version 0.2.10
Fixes an issue introduced by 0.2.9. that could potentially interfere with Ellie and Nick's behaviour during the vanilla quests "Jewel of the Commonwealth" and "Unlikely Valentine". If you encountered problems with these quests, you will need to reload to a save from before you updated to 0.2.9 or 0.2.9a. If you didn't experience problems with these quests, you can continue as normal.
Minor dialogue fixes and scene improvements.
Version 0.2.9a
Blocked activation of the Dugout Inn door when Chip first appears so players can't choose to ignore him and break sequence.
Inviting Katelyn to the Castle no longer prematurely ends the demo in the middle of the conversation.
Version 0.2.9
The initial interview with Joanna can now always be resumed if the Player leaves Nick's office partway through.
Fixed a bug that stopped "Pipe Dreams" from starting for some people.
Fixed a bug that would prevent the robot in "Binary Code" from talking to you.
Third party enemies will no longer force Skinny Malone to start fighting you just as you're trying to recruit him.
A quest objective to talk to William Reeves will no longer pop up if he's already turned you away.
Fixed William's lines on the radio not playing.
MacMurray will now correctly ask about your attempt to fix the Lieutenant.
The option to merely "attempt" to fix the Lieutenant will no longer appear for people with the requisite perk.
Changed Doctor Carlyle's name to "Dr Mary Carlyle" so it's more obvious who she is.
Slightly delayed the enemies' attack during the abandoned apartments ambush so their dialogue has a chance to finish first.
Katelyn will now react if you kill Larsen and/or Michelle in the abandoned apartments.
The Chip scene now takes place further away from the Dugout so it should start more reliably.
The airboat turret will no longer shoot at settlers.
Fixed Faizal's face blemishes.
Slightly changed Katelyn's appearance.
Hopefully Katelyn's scarf is now visible for everyone.