I wanted to use only this gold slider bar and white letters with Live Action Trailer Main Menu (I never liked that default green bars and letters in it).
Is this compatible with MCM Booster ? Last I checked, the FO76 HUD mod which is similar to this one edits MainMenu.swf and thus not compatible with MCM Booster
f*#@ the author. That lazy idiot keeps ignoring our asks to make his files compatible to mods like this. What exactly should I edit manually in MCM booster?
It's not that big a deal, agreed, but it is reasonably obvious now that I have exactly 1 day working with Jpexs. In the hours it takes to tinker and learn to do it, you'll be able to easily do what I did to put this mod together and just change that one the same way for your personal use, and then you can start modding too. There's an 'Oh! that's how this works!' moment with this stuff. I explained EXACTLY what I did here to help people get started quicker in the future. There's a lot of trial and error if like me, you have no coding experience.
if you get a crash to desktop ill try and recreate it. Might be a loose files needing enabled issue . Ill strip it to Vanilla and see if I can recreate. You can try adding this to Fallout4Custom:
14 comments
I wanted to use only this gold slider bar and white letters with Live Action Trailer Main Menu (I never liked that default green bars and letters in it).
It's totally OK to say "No". No hard feelings :)
Last I checked, the FO76 HUD mod which is similar to this one edits MainMenu.swf and thus not compatible with MCM Booster
There's an 'Oh! that's how this works!' moment with this stuff.
I explained EXACTLY what I did here to help people get started quicker in the future. There's a lot of trial and error if like me, you have no coding experience.
You can try adding this to Fallout4Custom:
[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=