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GoneFish

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GoneFish

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About this mod

Jump atacks mine/Grnd atck.Ripper(katana)new charge anCombo.stylesHITSTOPandMORE - BELOW

Permissions and credits
..for better melee fo4.

((3.25.edit-
(RAGE v3 out. Use with Rage controls)
Include Gramaton from LEAH THE UNKNOWN. permission in pictures.))

Mod list (but WORKS STANDALONE)
(Melee combat fix (Sambuca42))
2. Blocking overhaul. (Zzyxzz)
3. human Grab attack (Elzee)
4. Ghoul Grab attack  (Elzee)
5. Jumping reguire Ap (Geluxrum)
6. Capitol auto axe (GrilledTurkey)
7. Simple attack reaction (i3ncore)
8. More damage reaction (MilanesaZ)
(Alternate melee attack) (Sambuca42)
9. Nogrenadeclicksound (gyashaa)
10. Hit the Mass
11. Guard Counter (Cyan49)
...
()files goes to Rage controls update.

Optionaly bonus
12.Big leagues - Zorkaz


First file in downl is animations only.
(V2 with Sounds an Testweaponmodel)

..........................
Grenade/mine attacks AND jumpy fast alter attacks works Only in 1st person!
..........................

So the 3rd files is mostly for NPC -better and more live animations- Thanks to many other mod autors. Endorse goes to them fo this. I just mix the right moves&anims. Credits in Posts
________________
I create new melee weapon category.
for explanation- 
-1hm short(dagger/spear) very fast no block- 1stperson and 3rdperson. Block is attack
-1hm (baton/machete)
2hm (sword /b.bat)
Board ( Hammers/ heavy axe)
AND new katana exclusive- 2hmwide
( because i swap Capitol Auto Axe to katana- Ripper=1h katana,Auto Axe=2h katana. Works in 1st an 3rd. With some differences an charging attacks.

-  v1-standalone(ripper)
 - v2- 2hkatana v2complt in downl
           (autoaxe needed)



Many Thx to Moders for their work.
--------------------------------------


Bellow. THIS IS NEW- RELEASES




Second hit speed  and exhaustion
Hitstop    after 2-3 landed hits
Hitshake   camera VFX
Hitlight      VFX
Ap cost (w. Landed & Unlanded diffrnce)
Heavy weapon realistic knocking
Agro critical demoralization
Bash & Block chance mult.


- esp working example- Robotized
permission Granted for project.

Hitstop and katana
 Credits  
GoneFish, Cyan 49, Thesonburn

23.12 .
 Beta-New one button key actions and features:

Dodge right(3rd)and gundown(1st)
Dodge back and gundown
Melee bash alter key:
Unjump attack: ctrl- r ( shift- ctrl...)
Fast storno: g ( ctrl - f...)
Cinematic free look in move:
UnBug t-pose (laying on ground after knockback/parry rare bug)

(Use: for example  e,f,g. Multipliers: ctrl, shift, caps lock, alt...ctrl-mouse1...many more... You need to learn this new moves..)

INSTALATION:

Navigate to <Documents>\My Games\Fallout4\ and open Fallout4Custom.ini. Add bUseConsoleHotkeys=1 and sConsoleINI=Data\Hotkeys.ini under the [Menu] section header. If it doesn't exist, create it.

Now copy Hotkeys.ini from the mod into your Fallout 4 Data directory.

(ORIGINAL hotkeys CREDITS: REGISTRATOR 2000)


For release/or released:
1.Second speed and Exhaustion.
3.Block and Bash ( parry )
 Chances normalized.

Xxxxxxxxxxxxxxxxxxxxxxxxxxxx
FINISHED hitstop-
released under (HIT THE MASS) upload.

-2025 edit: preping "rage" addition and update.

( This page still works for Standalone Melee animations )