This page was last updated on 27 April 2025, 5:40PM
Changelogs
Version 1.1
In version 1. 1, here's what's new:
Added PreCombine and PreVis (I hadn't done) Removed the hatch on the 2nd floor (It was useless, for the moment I've decided to remove it) Improved window shadows for more immersion Added Nuka Diner panel physics (I hadn't done) Interior looks less dark Small modification to Navmesh Clean master (I've removed the DLC that was useless) Adjusted generator noise I've moved it lower so you can hear it less Shifted chemistry workshop to the left Modified kitchen (Added a stove, fridge, freezer that I tried to do) The safe no longer requires a terminal to open it, but a Novice lock The delivery key is no longer in the safe, but on a shelf Modification of staircases and lighting in staircases for better immersion Water change in the basement Additional enemies have been added