Mod articles
-
Creation of BuildingBlocks Foundations
Meshes
The meshes within this mod (.nif) have all been created from scratch using the following process:
Model Creation
Create a new model using 3ds Max.
How to use 3ds Max is an entirely different subject that won't be covered here. I will say that it looked rather intimidating at first (as a new user), but actually isn't that bad. I've managed to learn the basics within a week or so, it probably helps if you have some Photoshop experience.
(Optional) Modify material mappings (UVW Xform) to change textures, specifically how they appear on your model.
Export as .NIF (https://github.com/figment/max_nif_plugin/releases).
.NIF Creation
Create a new .NIF using NifSkope (ve...