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Imwilk3

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imwilk3

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About this mod

Think maybe even after the apocalypse some survivalists would have maintained the skill's required to throw knifes? I do, and here is my first couple of wasteland throwable knifes.

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Think maybe even after the apocalypse some survivalists would have maintained the skill's required to throw knifes? I do, and here is my first couple of wasteland throwable knifes. 

Version 3.0- Added a throwing star - Thank you uedftus.

Known Bug's/Issues:
DO NOT DROP YOUR STAR"S For some unknown reason when you manually drop this weapon it simply disappears never to be found. As well there are no meshes showing up in the workshop or pipboy. If anyone can fill me in on why I will fix the issues but at this time I have no idea why this is happening or how to fix. However as the weapon is buildable, lists properly in the Pipboy, and works as intended in game I am releasing it.


Version 2.0- Added Kunai - Thank you uedftus for providing us with this weapon.
        - Updated damage values to better match weapon weights
        - Weapon weights accurately annotated
        - Moved build mechanics from Armorsmith workbench to Weaponsmith workbench

Version 1.0 - I have included two lore friendly knifes to start off, both craftable in the Weaponsmith Workbench so you will need Armor and Weapon Keywords (AWKCR) by Valdacil and Gambit77 to make this work.

Weapons included in version 1.0 are the high damage throwable Combat Knife and a lower damage throwable Switchblade Knife.

Future plans include a throwing star(done) to go with the Oriental styling of the Kunai and a throwing hatchet/axe.

This is my first mod, please provide constructive criticism and if you like it an endorsement wouldn't hurt my Ego.

Credits
Valdacil and Gambit77 - (AWKCR)
uedftus - Kunai and 3 point Star

Permissions
Just give credit where due.
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