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niston

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niston

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43 comments

  1. PixelHeadMods
    PixelHeadMods
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    does this work with True Storms Or does it need a patch?
  2. Evi1Panda
    Evi1Panda
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    Never understood why Bethesda made it useless! Great mod!
    1. niston
      niston
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      thx :)
  3. VeohTech
    VeohTech
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    It's funny since according to the lore Puloski's shelters were a total scam after all. xD
    1. niston
      niston
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      Not anymore :D
  4. FahQMang
    FahQMang
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    Compatible with VR?
    1. niston
      niston
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      If you edit the header to read version 0.95, it should just work. IIRC I deliberately kept the formid range above 0x810 to allow this.
  5. IcewaterKat
    IcewaterKat
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    Since the rad immunity effect is removed when you leave, does it check to see if you have it before entering, allowing you to keep it?
    1. niston
      niston
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      Good point.
      While I don't know of any vanilla way for the player to obtain the rad immunity perk, Pra's radiation scrubber gives it though - Which can be a problem if a rad scrubber is placed within range of a shelter.

      I will update the mod to use it's own variant of the perk. This will avoid any possible conflicts with other mods.
    2. niston
      niston
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      Done in version 1.2.
    3. IcewaterKat
      IcewaterKat
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      I have a bat file I put together that does...

      player.addperk xxxxxxxx ;No Fall Damage
      player.addperk xxxxxxxx ;Immune To Acid
      player.addperk xxxxxxxx ;Immune To Poison
      player.addperk xxxxxxxx ;Immune To Radiation
      "xxxxxxxx" to keep people from cheating it in that didn't spend the time to look for the code.

      Mostly I use it for testing and trying to fix my game, to save me some time and hassle. There's a 2017 cheat mod that adds immunity to radiation and no fall damage by ArmoredTroll. But since it's a cheat mod, and a nice one, trying to stay vanilla or 'immersive' would defeat the purpose of your mod. I even have a nice mod to change the look of the shelter, so it's even more desirable to use when the weather is a 'bit' green.

      I only asked because I cheat sometimes and made me wonder if that might be an issue for others that have something that grants it fully or even temporarily.
  6. leaftongue
    leaftongue
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    Awesome.
    Craftable working shelters would be an excellent addition.
    1. ImmortalAbsol
      ImmortalAbsol
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      Would also be cool if they saved your game in survival.
    2. bp42s
      bp42s
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      here you go lol
    3. niston
      niston
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      That's a good idea to have a craftable version.
    4. niston
      niston
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      You can build them now in v1.1.
    5. leaftongue
      leaftongue
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      Excellent. 
      I'll add acid and pollution protection to them when my weather mod releases.
    6. niston
      niston
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      Will you use perks to give protection ?
    7. leaftongue
      leaftongue
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      I haven't looked at your system yet., but if possible, I'll keep it in line with your methods for consistency.
      I tend to avoid scripted solutions wherever possible, preferring to hook into and extend the function of existing ones.
      I may simply add these shelters (or the corresponding perk?) to the lists of conditions I have set for these weather spells, like hazmat suits and power armor.
    8. niston
      niston
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      The Pulowski shelter gives it's occupant a radiation immunity perk.
      If you use perks in your mod, I will add a formlist to this mod.
      Your mod will be able to add it's perks to that formlist, and the shelters will then give their occupants those perks.
    9. leaftongue
      leaftongue
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      That would simplify it.
      Come to think of it, a custom Decontamination Arch shelter would be cool.
      ...
      Now I am going to make a Decontaminator mod for the squirt gun/acid gun to use on companions and settlers. A decontamination grenade for temporary relief from rads would also end the rad damage soft lock problem.

      Decontaminators, thanks for the inspiration.
    10. ImmortalAbsol
      ImmortalAbsol
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      Awesome @bp42s
    11. niston
      niston
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      WPS_AdditionalProtectionPerks formlist added in version 1.2.
      Perks in this formlist will be temporarily given to a shelter occupant, in addition to the radiation protection.
  7. MC93X
    MC93X
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    Love this!!!!
    1. niston
      niston
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      Glad to hear!
      Please consider leaving an endorsement, it means a lot. 
      Thanks :)
    2. MC93X
      MC93X
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      I did and if I could I would do it twice! :) Thanks again
    3. niston
      niston
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      Thank you! :D
  8. Ankhras85
    Ankhras85
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    Hi :) is it working like that or similar?
    https://www.nexusmods.com/fallout4/mods/57419
    Or are shelters just offering a protected place without going to an interior cell?
    1. niston
      niston
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      Hi there!
      You don't go to an interior cell with this mod.
  9. epsos
    epsos
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    Nice.
    Great idea.
    1. niston
      niston
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      Thank you so much for your support!
  10. pepperman35
    pepperman35
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    Nicely done mate.  You are always coming up with creative solutions.  I have always fancied the idea of using the Pulowski Preservation Shelters as a “teleportation” device to simulate the transfer of the player into a proper underground shelter.  Never actually played the game in survival mode but it begs the question why not try it out.
    1. niston
      niston
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      Thanks friend!
      Pra has a Puloswki shelter based teleporter in their immersive teleportation mod.