Don't hold your breath waiting for anymore Project Mojave official updates or expansions. Friedturkey and his team were hired by Bethesda to make microtransaction assets for Fallout 76... so, you know... as if you needed another reason to hate that game.
I'd still be doing mod work but Bethesda breaking the Xbox version of Fallout 4 (which is how I primarily play) has pretty much put me into a Fallout boycott phase until it's patched. I still like to keep tabs on what others are doing so I can note it down for later where it's hopefully fixed.
Oh no, how dare a group of unpaid modders get actual jobs making games, right? The horror. Imagine putting hundreds of hours into a fan project, only to be offered a paycheck and industry credit—clearly a betrayal of the sacred modding code.Let’s be real: Project Mojave was an incredible mod, and Friedturkey’s team getting hired by Bethesda is proof they crushed it. If anything, it’s a success story for the modding scene. Blaming Fallout 76 like it's some kind of evil talent-vacuum is just lazy. Yeah, it launched rough—but guess what? A ton of people actually enjoy it now, even if it's not your thing.At the end of the day, nobody owes you free content forever. If you’re mad that modders got recognized and moved on to bigger things, maybe the issue isn’t with them—it’s with your expectations.
I know the mod page says no known conflicts, but I was curious if anyone knows how this mod plays with Project Mojave Revitalization (https://www.nexusmods.com/fallout4/mods/78559).
Hey, it ain't the whole CW team behind project mojava, don't shoulder the bad navmesh on all of us :P (this is posted with a sense of humor and not a serious accusation)
Seriously though: that must have been a ton of work, thank you for this! downloading ASAP.
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Seriously though: that must have been a ton of work, thank you for this! downloading ASAP.