Mod articles
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How to set up a shoulder gun to work with the new shoulder fire animations
There is an article that explains how to set up embedded animations here.
The required NiControllerSequences are x_ShoulderLeftWait and x_ShoulderLeftAutoFire for left shoulder weapon (x_ShoulderRightWait and x_ShoulderRightAutoFire for right shoulder).
In order to get the weapon to fire, you add a "WeaponFire.3" for right shoulder, or "WeaponFire.4" for left shoulder, text key in the NiTextKeyExtraData of the shoulderautofire block....