absolutely nothing wrong with your mod, don't get me wrong, but configurable hotkeys [https://www.nexusmods.com/fallout4/mods/46419] does similar using mcm, and fo4 hotkeys [https://www.nexusmods.com/fallout4/mods/11664] does this and so much more, up to 126 hotkeys slots available, assignable via manager, or to a much lesser extent via mcm, or ini file, which means the options are almost unlimited if the script is available. mostly beyond me besides copy and paste examples from various sources.
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Is there or is it possible that there is a possibility to add the option to add custom commands?