0 of 0

File information

Last updated

Original upload

Created by

Spadey01 for mod and Tomes2789 for patch

Uploaded by

Tomes2789

Virus scan

Safe to use

26 comments

  1. czamudio18
    czamudio18
    • member
    • 2 kudos
    are you able to make a patch for the Cowboy Carbine by Dak?
  2. Hitman136
    Hitman136
    • supporter
    • 20 kudos
    Question buddy: Is it safe to disable this mod mid game if I decide to install the Munitions mod?

    If not, is it safe to have both of them installed since this mod was designed for a particular weapon mod and wouldn't conflict with Munitions or other weapon mods? Cheers.
    1. Tomes2789
      Tomes2789
      • premium
      • 9 kudos
      Safe to uninstall it's just edits to xedit stuff
    2. Hitman136
      Hitman136
      • supporter
      • 20 kudos
      Great, thank you for the quick reply.
  3. Brandon1890
    Brandon1890
    • premium
    • 0 kudos
    combat machinegun suppressor sound doesn't change
  4. APD1
    APD1
    • member
    • 2 kudos
    Is this mod need update since original mod is updated?
    1. Tomes2789
      Tomes2789
      • premium
      • 9 kudos
      I will work on an update soon as I can, in meantime, the new update really only affects minor stuff from what I see so won't be a huge issue to keep using this!
  5. 2gtandknives
    2gtandknives
    • supporter
    • 13 kudos
    I'm using True Damage (actually using a synthesis patcher called Caliber, which does the same thing but better IMO, but no one knows about it). I found that the .50 cal machine gun was instant death. I had to remove this mod. But thank you anyway.

    Also the values on attachments don't match with the base combat rifle progression, if mixed/matched with vanilla attachments.

    I wound up removing the base mod. I think it could be great but needs more sensible "fluff" around it.
    1. Tomes2789
      Tomes2789
      • premium
      • 9 kudos
      Sounds to me like all your issues stem from using a conflicting mod that has no patch, as there is nothing in this mod whatsoever that alters anything but the ammo type.
    2. 2gtandknives
      2gtandknives
      • supporter
      • 13 kudos
      Yeah I know. There is actually no conflict per se. Just .50 machine gun doesn't work with an unleveled type list (like SCOURGE + True Damage, or Better Locational Damage).

      I don't think there are. conflicts anyway.  When you go to a weapons workbench and put mods from Rat Runner's mod mixed with the standard Combat Rifle (on the Combat Rifle, not the variants added by Rat Runner), are they congruent stat-wise? For me, the barrels from Combat Rifle Attachements had much worse stats than vanilla.
  6. another8886
    another8886
    • supporter
    • 3 kudos
    Thanks
    1. Tomes2789
      Tomes2789
      • premium
      • 9 kudos
      🫶
  7. SadBoiKeith
    SadBoiKeith
    • member
    • 4 kudos
    Xbox port thanks to Spadey01 and Tomes2789!
  8. Littlepip2299
    Littlepip2299
    • member
    • 3 kudos
    I really hate to be that person, but... Xbox?
    1. Tomes2789
      Tomes2789
      • premium
      • 9 kudos
      I play on PC only sorry!
    2. Littlepip2299
      Littlepip2299
      • member
      • 3 kudos
      Would you give someone else permission to port it?
    3. Tomes2789
      Tomes2789
      • premium
      • 9 kudos
      As long as I get credit and as long as the OG mod author also gets credit I'd not be too against it.
    4. SadBoiKeith
      SadBoiKeith
      • member
      • 4 kudos
      I got you fam.
  9. Hitman136
    Hitman136
    • supporter
    • 20 kudos
    Worked like a charm so far, many thanks for making and sharing it, respect.
    1. Tomes2789
      Tomes2789
      • premium
      • 9 kudos
      🙌
  10. Graek64thave
    Graek64thave
    • premium
    • 5 kudos
    Thank you
    1. Tomes2789
      Tomes2789
      • premium
      • 9 kudos
      🫶