I am also left-handed. and with the frik (v72) I have no shadows on the flashlight. Do you know how to fix this? And you said you have left-handed fixes for the flashlight. Where? Thanks.
You are missing NACX most likely; but the performance hit is noticeable so I would recommend backing up your save. This is a cheat table, refer to instructions on main page for usage.
A couple of years ago I used to get exactly that crash whenever I switched on my pip-boy light until I just never switched it on. I'm not getting it in my new install. Never figured out which mod was causing it. Never had Wrist Pip-Boy location.
I'll keep this mod in mind in case it starts happening. Cheers.
so what does this actually do? i'm reluctant to download a 3rd party program to blindly inject random code into game memory. fallout4 engine is already quirky enough as it is
I wanted a way to stop crashing while using the Pip-Boy flashlight when using Wrist Pip-Boy location. This fixed it.
If you Google "fallout 4 vr wrist pip boy crash flashlight" or something similar you will see people complain. I didn't realize it was the flashlight causing crashes while using Wrist pip-boy for awhile.
The Buffout 4 fix does not help for Wrist location.
CheatEngine is a very useful tool for this kind of debugging, I've been using it for a long time.
For disabling the Pip-Boy light, I am editing this line which accesses just turning on the Pip-Boy light: "cmp qword ptr [r14],01" and swapping the 01 with a 00, making the pip-boy light unable to activate.
For enabling the Pip-Boy light and not crashing, I am replacing the lines "mov [rax],r14 test rcx,rcx" with zeroes and that prevents the game from crashing while using the light no matter how much I spam my wrist around.
Both scripts are editing sections of code that is only being written to and accessed when the player turns on/off the pip-boy. The code reverts if you uncheck the scripts or close the game.
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And you said you have left-handed fixes for the flashlight. Where? Thanks.
I'll keep this mod in mind in case it starts happening. Cheers.
i'm reluctant to download a 3rd party program to blindly inject random code into game memory. fallout4 engine is already quirky enough as it is
If you Google "fallout 4 vr wrist pip boy crash flashlight" or something similar you will see people complain. I didn't realize it was the flashlight causing crashes while using Wrist pip-boy for awhile.
The Buffout 4 fix does not help for Wrist location.
CheatEngine is a very useful tool for this kind of debugging, I've been using it for a long time.
For disabling the Pip-Boy light, I am editing this line which accesses just turning on the Pip-Boy light: "cmp qword ptr [r14],01" and swapping the 01 with a 00, making the pip-boy light unable to activate.
For enabling the Pip-Boy light and not crashing, I am replacing the lines "mov [rax],r14 test rcx,rcx" with zeroes and that prevents the game from crashing while using the light no matter how much I spam my wrist around.
Both scripts are editing sections of code that is only being written to and accessed when the player turns on/off the pip-boy. The code reverts if you uncheck the scripts or close the game.
thanks for that! appreciate the in depth explanation of what memory addresses you're making changes to and why.