188 comments

  1. niston
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    The Harbor Bee got nominated MOTM October 2024!!!

    Thanks to all of you who voted monorail!


  2. Zackariahas
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    Needs more BOOBAs.

    Can't make hot mods without them.
    1. niston
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      You all heard the man!
      Send big booba screenies of your chars on the monorail. URGENT!
    2. niston
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      Thanks to everyone who submitted a billboard screenie! <3
  3. EOVA94
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    hey i already have the spectacle island monorail mod , would it break the precombines if i delete it and download this mod ?
    1. KriticalGuy
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      no it wouldn't but you still need to follow the instructions provided in the description.
  4. BuckWatson02
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    will you expand the rail to other settlements? or is that too much?
    1. niston
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      I have absolutely, totally and completely no interest in this.
      Zero.
      Nada.
      Zilch.
  5. ecakee
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    Do you think you could add like random settler npcs everytime the thing is loaded? even if you cant talk to them, it would add so much to this mod i think :D
    1. niston
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      Nope.
      Im not making public mods anymore.
  6. reyq41
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    It won't be a problem if i build settlements using Sim Settlements 2 build plan at Spectacle island right?
    1. niston
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      it should be fine
    2. reyq41
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      Thanks it's great mod,kinda worried i thought i can't build any settlements there if i use this mod
  7. PHmami
    PHmami
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    If the monorail is moved in the CK, does it require edits with the script? I am planning to move the monorail castle station to one of the walls going to monorail spectacle island in a small port that I created (spectacleislandext).

    ---> To answer my question, no it does not need any script edit, just drag it and move in CK.
    1. niston
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      If you're just moving stuff around as is, then no.
      If you're adding or removing track pieces, then yes.
    2. PHmami
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      Finally moved it, my god it looks so cool on my airfield / vacation spectacle island. It took a lot of edits but found a work around, btw is the light source at the side of the signs supposed to not work. I even tried it on my vanilla setup but I dont even see it light up. Either way thanks for the mod.

    3. niston
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      It's probably a LOD light.
      It will light up when the station lights are ON (night/storm) and the station is outside the loaded area.
  8. eldritchsyntax
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    VR is VERY fussy about mods that include lod files so as much as i want to have this, i can't.

    Crashes on loading a save from in game. But not loading one from menu.

    So dying = crash.

    Same for Another Green Mod, Natural Green, etc.

    Yet smth like natural surroundings is fine.
    Just the whims of the crappy vr version. Or maybe this mod is too next gen. Idk.
    1. niston
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      There's no LOD files in this mod.
      But yeah, VR is fussy about many things. Sadly.
    2. eldritchsyntax
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      Huh. Then i dunno what it is.

      Vr being vr
    3. niston
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      Does VR have a crashlogger like buffoutNG?
  9. jazzylg
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    Great mod, awesome design!
    1. niston
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      Glad you like it :D
  10. rurisis
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    Is there a way to adjust the speed of the train?
    LODs are not loading properly because they are traveling too fast.
    I'm having issues with characters being pushed against walls and falling into the ocean while traveling.
    1. niston
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      There's a script property, higher values mean slower speeds:
      Spoiler:  
      Show



    2. rurisis
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      Thank you for your response.
  11. NoraJae
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    "Errm, chat is this awesome or what?" -Jjjacksfilms 2
    1. niston
      niston
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      yay
  12. blackboy2
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    Does the monorail exist in the game world from the very state after installing, or does it need to be built with components?
    1. niston
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      No need to build anything with this mod.
    2. blackboy2
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      Ah, alright. I was kind of hoping that it would have to be constructed first, as opposed to just existing in the world from the very start. Not trying to sound ungrateful or anything, it just feels a little odd finding a fully intact monorail in the post-apocalypse.
  13. AlphaSniper47
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    Can someone please explain the Frequent Monorailer card? Is it for flavor? Free rides?
    1. niston
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      It's just a little fun thing rn. It might become useful some day.
    2. AlphaSniper47
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      Thanks for the quick reply. I'll never complain about immersion, plus I have a mod where you pay caravans to fast travel between settlements with them so the price isn't a standout problem either.