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Corilanos

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Corilanos

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13 comments

  1. dragonslayer2k12
    dragonslayer2k12
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    • 40 kudos
    This was fixed years ago by the unofficial patch and since you require the latest version of the game well, so does the unofficial patch so there is no difference using this or the patch then. They also fixed a ton of workshop and settlement issues that are related to this bug.
    1. Corilanos
      Corilanos
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      I wanted to post my mod since I didn't see anything that was just the Tato fix. If people just want this fix and don't want to download the Unofficial Patch for any reason, I wanted to provide that option.

      But, yes, the Unofficial Fallout 4 Patch does this as well. Use which ever you feel like downloading.

      Thanks for sharing.
    2. B3N3VOL3NT
      B3N3VOL3NT
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      Why download any fix while ignoring the king of fixes? Makes no damn sense.
    3. MrBaloneyPony
      MrBaloneyPony
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      • 29 kudos
      The same reason anyone would intentionally use the next gen update:  we're all a collection of varyingly questionable sensibilities.
    4. vladp6
      vladp6
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      • 4 kudos
      I don't use the UF4P. Thank you.
    5. blacktarprophecy
      blacktarprophecy
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      Not everyone uses UFO4P.
  2. streetyson
    streetyson
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    • 146 kudos
    As a precaution against the bug I've read you can store the unassigned plants (but it has to be done asap, before any first attack), and there's a claimed confirmed workaround at this gamespot faq page.

    I never noticed it myself but maybe because (or so I've read) it comes from damage via settlement attacks and as I'm not into settlements, I use No Random Settlement Attacks and just do minimal settlement stuff as required to advance quests. Either way thanks for sharing a fix.
  3. BHAitken
    BHAitken
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    That is why I had to replant the tomatoes?  I just thought they were placed wrong.
    1. Corilanos
      Corilanos
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      I have had issues in current and previous playthroughs where:
      (1) the original crops are destroyed (by combat usually) and you then try to fix it but cannot,
      (2) the original crops are stored then replanted elsewhere on the Abernathy property.

      I'm hoping this mod fixed your issues as they fixed mine. If there are any issues, please post them and I'll try to get it fixed as soon as I can.
  4. love7732851
    love7732851
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    I can't believe Beth hasn't fixed this,It's horrible. thanks for sharing.
  5. SailorBob13
    SailorBob13
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    This has a bunch on creation club master requirements. Probably made for FO4 NG.
    1. Corilanos
      Corilanos
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      I have everything that is included in the Next-Gen update, Creation Club assets as well. Unfortunately, on my end, I cannot test if it works on version's before the Next-Gen Update.

      I've included the mod's requirements as a note on the mod page, as it wasn't included when first posting. Sorry for any confusion.
    2. Corilanos
      Corilanos
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      Uploaded a "Just-DLC" version. Not able to test and see if it works but I fixed it the same way I did on the "Everything" version