Had it include in FIXER in version 019 already, make sure to disable "dogmeat race" since its the master race for all the armor already otehrwise armor will bug out. Example: AA_Dog_ArmorHeavyDogmeat [ARMA:00212DB5] uses DogmeatRace "Dog" [RACE:0001D698] ... ViciousDogRace "Dog - Feral" [RACE:0003578A] is added by default and you should only add: RaiderDogRace "Dog - Raider" [RACE:00187AF9]
I see i must have missed 3 records on my end too lol; AA_Dog_ArmorHeavy [ARMA:001B5ACB] AA_Dog_ArmorLight [ARMA:001B5AC9] AA_Dog_ArmorMedium [ARMA:001B5ACA] ... without your mod i wouldnt have noticed till forever, thought i had it included for some reason only added the dogmeat records, since the game uses both with and without i dont know why i have missed it. epic fail :D
the only reason I managed to do this was because I saw this record on accident on raider dogs. I would never have found this buried in xEdit if it wasn't for that accident. I wish xEdit had an easier navigation tool lol.
ok so you were right, i had pretty much shotgunned the fix by adding all the records but it was unnecessary. i'm going to upload the version with the most efficient record edits.
probably, i just spawned a bunch of attack dogs of different levels and they all wore the armors. If the settlement dogs are the same dogs as attack dogs, then yes.
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AA_Dog_ArmorHeavyDogmeat [ARMA:00212DB5]
uses
DogmeatRace "Dog" [RACE:0001D698]
...
ViciousDogRace "Dog - Feral" [RACE:0003578A] is added by default and you should only add: RaiderDogRace "Dog - Raider" [RACE:00187AF9]
AA_Dog_ArmorHeavy [ARMA:001B5ACB]
AA_Dog_ArmorLight [ARMA:001B5AC9]
AA_Dog_ArmorMedium [ARMA:001B5ACA]
... without your mod i wouldnt have noticed till forever, thought i had it included for some reason only added the dogmeat records, since the game uses both with and without i dont know why i have missed it. epic fail :D
Also, how exactly did you make this fix in fo4edit?