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Tremox

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Tremox

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5 comments

  1. Xenn2423
    Xenn2423
    • supporter
    • 8 kudos
    Sticky
    Yo! I've identified an issue with the "active when weapons are holstered" version of this patch. (It may also be on other versions, but I haven't checked.)

    The condition to disable invisibility when aiming/using the Pip-Boy menu was only applied to the effect that activates while sneak running. The "Stealth Field Stability" mod has two separate invisibility effects. One is for sneaking while stationary, while the other is for sneaking while moving (to apply the AP drain penalty). Since the ADS/menu conditions weren't applied to the stationary effect, you'll remain invisible while aiming down sights and not moving (preventing you from seeing the weapon's sights/scope).

    Here's an image of how this can be resolved in xEdit:
    Spoiler:  
    Show


    If anybody else needs to fix this on their end while waiting for an update, just add the three conditions that are in bold text on the bottom right corner of the image. Hope this helps!
    1. Tremox
      Tremox
      • member
      • 1 kudos
      Thank you for your comment. Since I am not modding the game anymore at the moment, I am leaving this up for people to see.
  2. VilLynne
    VilLynne
    • supporter
    • 4 kudos
    I tried this yet could not see the rifle scope center dot.
  3. MaxDrechsler
    MaxDrechsler
    • member
    • 1 kudos
    Can I save your image from the mod? There are no exclusive rights to it, are there?
    1. Tremox
      Tremox
      • member
      • 1 kudos
      Sure, go ahead :) Free to use.
  4. RegularK420
    RegularK420
    • member
    • 0 kudos
    someone else who only makes patches, blocked