I accidentally came across a bug, there is no animation of inaction, the character suddenly spreads his arms in different directions if he stands motionless for some time
Yeah I’ve got no clue either, doesn’t seem to be a mod conflict either but it isn’t a big deal. You can see it best on the bodies outside and inside the 35 Club in Boston, all got the pistol on them.
So happy to see the TT-33 get some love, it's such a unique and cool looking gun, and it breaks the monotony of usual pistol calibers with the 7,62 Tokarev, which I'm glad you also gave some attention to! By the way Diakyuto, have you seen the resources for an experimental Tokarev-made prototype handgun? (the files are here on Nexus, under the mod name "Comrade Tokarev") It looks like the bigger, meaner, full-auto brother of the TT-33, complete with carbine conversion and extended mag options - someone else managed to put it in the game, but I'd love to see you give it a proper treatment if it piques your interest! It's the kind of real-life oddity that fits right into Fallout. Either way, thanks for the great mod, cheers :)
Honestly the same looks a bit too unfriendly for me to make a weapon out of it unless I animate it from scratch which I don’t know how to atm. I *do* have another pistol that uses Tokarev ammo in the works tho.
Oooh, is that maybe a CZ52 on the horizon? Love that one too And yeah, pity about the prototype but I get how tough it is dealing with animations, especially in FO4
I love that you have a Calibers Complex patch for this; I miss More Calibers but that one's a close second.
Also, I love the way you justify the two different weapons as something other than "LMAO, I wanted both." Is there any advantage to the Chinese variant? It looks like it chambers a cheaper ammo, but is there more, or is that the point?
The Chinese variant would be easier to obtain. Other than that, not really compared to the TT33. But as a simple sidearm to carry around it'll do the job. The Fire rate is faster on the Type 54 so there's that.
44 comments
I accidentally came across a bug, there is no animation of inaction, the character suddenly spreads his arms in different directions if he stands motionless for some time
incredible efficiency, but I can’t open the archive, it says “archive is damaged”
By the way Diakyuto, have you seen the resources for an experimental Tokarev-made prototype handgun? (the files are here on Nexus, under the mod name "Comrade Tokarev") It looks like the bigger, meaner, full-auto brother of the TT-33, complete with carbine conversion and extended mag options - someone else managed to put it in the game, but I'd love to see you give it a proper treatment if it piques your interest! It's the kind of real-life oddity that fits right into Fallout.
Either way, thanks for the great mod, cheers :)
And yeah, pity about the prototype but I get how tough it is dealing with animations, especially in FO4
Also, I love the way you justify the two different weapons as something other than "LMAO, I wanted both." Is there any advantage to the Chinese variant? It looks like it chambers a cheaper ammo, but is there more, or is that the point?