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152 comments

  1. rufioi
    rufioi
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    l'idea e carina mi piace, adrebbe solo un pochino modificata per via del bottino, magari aggiungere un laboratorio dove le persone venivano trasformate in ghoul prima della guerra atomica tanto per stare nella storia di fall out, e qualche bunker o dungeon da esplorare e solo un'idea.

    Tranlate italian english
  2. WOTmodsproductions
    WOTmodsproductions
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    Possibly the worst new areas mod I’ve ever played.

    All the buildings are empty with no loot at all, just copy pasted the same buildings over and over again.
    Every location is just empty. There’s not even any furniture or items placed in the empty buildings.

    The only loot is the copy pasted same table of shotgun, 10mm pistol and .44 over and over again in towns with npcs which are also just the same shrine and shacks copy pasted from all the other towns, so they all look and feel the same when you enter them.

    Theres no point in bothering to explore because nothing is there.

     
    1. LADRILLEROGENUINO
      LADRILLEROGENUINO
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      Look at it on the bright side, you talk about what you don't like, there's nothing you like, what do you say about those landscapes?
  3. theskyrimhuntresss
    theskyrimhuntresss
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    LOVE THIS MOD!  i was hoping to find south royalton in there, also the zombies keep running away. otherwise a great mod and i hope to see updates soon!
  4. BroHam4
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    Safe to install in a existing save game?
    1. bjtheduck
      bjtheduck
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      I installed it in an existing save. It didn't seem to break anything.
  5. neosquall777
    neosquall777
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    If anyone have a problem with fps drop, for me it was fixed by reducing textures size by half.
    Also there are 385 Mb of meshes in this mod, IDK why so many.
    Mod notes:
    1. Copy-pasting empty houses, items in the same places, ammo on tables... looks terrible.
    2. Ghouls stand still. If you get close enough, they run away from the player at great speed.
    3. The author should work on the sector map.
    4. Too clean! Don't forget, this is Fallout, not Skyrim.
    1. bjtheduck
      bjtheduck
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      The ammo on tables annoyed the hell out of me. It's no fun clicking on 50 individual bullets when an ammo box would be way more efficient.
  6. GSDR
    GSDR
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    Just installed the mod and I cannot engage conversation with any characters. Also, there is no music. Suggestions?
    1. bjtheduck
      bjtheduck
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      Every NPC I encountered had either a one-liner or a massive exposition dump with no way for me to respond. I guess the mod was made that way on purpose.
  7. Smoerebroed1978
    Smoerebroed1978
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     I have allready installed the Wilderness Mod. The entrance is also north of Sanctuary. Does your Mod use the same location so there is a conflct or can i have both?

    Greetings Stev
    1. bjtheduck
      bjtheduck
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      I currently have both installed. The entrances to both are somewhat close to each other but they don't interfere with each other.
    2. bjtheduck
      bjtheduck
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      Edit: Duplicate post.
  8. Has anyone gotten close to finishing playing this mod? I've found a couple of keys to the first two doors of the vault but after wandering around a LOT I haven't been able to find anymore. And I'm totally stumped with the gnome door (or whatever you want to call it). Whatever I'm supposed to find doesn't seem to exist though I'm not positive I know what I'm supposed to be searching for. Some hints would be nice.
    1. jkor7
      jkor7
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      Start locations leading to the keys from the Secret Bunker
      Spoiler:  
      Show

      Strange Bunker, East Montpelier, Brookfield, Tunbridge, West Montpelier (there are two houses/buildings with keys inside (one of which is unrelated to this quest)

      Map (you have to find keys/notes in the marked locations all by yourself)
      Spoiler:  
      Show


      EDIT Spelling
    2. Thank you very much for your reply! Following it I was able to find the one missing key for the main quest which I somehow overlooked. So now the only thing I'm stuck on is finding Gnome key #2 (I have all the others). I thought maybe it was in West Montpelier since you said one of the two keys there was unrelated to the quest. But I only found the key for the main quest which must have respawned like other main quest keys which I ran across that were already in my inventory.
      So I got into the Strange Bunker and finished that but can't access the Unusual Bunker due to lacking key #2.
      Again, thanks for your help.
    3. jkor7
      jkor7
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      NP. Yes, you need to find the second key in West Montpelier: it's
      Spoiler:  
      Show
      in the church,
      Spoiler:  
      Show
      on the desk on the second floor.
      With this key, you will unlock the house containing the key you are looking for.
    4. Once again thanks a lot! Now to find that gnome cabin. Probably came across it already but didn't mark it down. The search commences!
    5. jkor7
      jkor7
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      I forgot about the cabin. In case you have difficulty finding it, it's
      Spoiler:  
      Show
      Mysterious Cabin.
  9. zain985
    zain985
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    This mod is beautiful mate! Once you take care of the ghouls, it's a very chill and relaxing place. Even built a custom house on the lake.
  10. otherorb92981
    otherorb92981
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    mod looks great and while it is a bit rough around the dges hearing the way the npcs say Montpelier gave me and a buddy of mine a good chuckle. were willing to voice for ya if you want to move away from ai